A little harder than it seems at first, though still pretty fun! Feels like a good old arcade game with a solid base, can't wait to see more levels for this
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Blockslide's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #138 | 4.071 | 4.071 |
Overall | #495 | 3.887 | 3.887 |
Style | #991 | 3.875 | 3.875 |
Creativity | #1170 | 3.714 | 3.714 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this puzzle game, the player merges blocks to create larger blocks. The player must create a block that meets the size requirements of the level. 4 1x1 blocks create a 2x2 block. 4 2x2 blocks create a 4x4 block. 4 4x4 blocks create a 8x8 block and so on.
Development Time
(Optional) Please credit all assets you've used
All sprites, music and sound fx made by myself.
Comments
Really nice puzzle, though being able to zoom out a little would make it a bit better I feel ^^
Too frustrating not being able to see the entire level and actually plan moves in advance, then having to restart the entire level because you made a wrong move. Really good puzzle designs though.
This is a nice short game. One thing I would suggest is zooming the camera out more while you are going so you could see more of the level. However, overall I liked the style, and it had a unique way to fit the theme!
I really liked the game. I love how simple the art is but the neon is really effective.
I like it a lot! I made something pretty similar a couple of years ago:
https://deeperbeige.itch.io/alien-nursery-evacuation-plan-gmtk-2021
Love the polish you've achieved in the limited time of the jam. I know the glow does a lot of the work, but it's super consistent and looks lovely. Plays well too! I finished the final level and got the WIN screen, most people don't really bother with them in a games jam.
I was about to say it's a shame there aren't more levels, but actually I think you've got just the right amount, given they're all pretty tricky. Remember, you work on your game for a long time. You're likely the best at it in the world when you release it. With more time you could work on the initial difficulty curve to help players get onboard.
Missing features you could add in any update:
- Zoom out when the level gets bigger. Probably automatically when you get to a certain size, but there should be a control so the player can manually see an overview. I found myself having to remember the sequence that worked when I made a mistake...
- ...An undo would be lovely! Especially if it rewound time in a beautiful way. You could have the reversed sounds while it's rewinding time, reverse the music etc.
Overall, well done!
Thank you for the review :) I had not enough time to make more levels in the end but thought its more important to polish the game. I guess most people will not play it for too long!
Glad you've enjoyed it! :)
The additions are good one and i thought of them as well! but the time was limited. (Not for the zoom actually, but i thought its better not to give the option so that is a bit harder. But from what i hear i would have been better :D)
Very enjoyable game and quite relaxing! A zoom feature would really help in the bigger levels
Really cool game! Nice twist on these sort of sliding puzzles :D Only thing is that a zoom out button (even one with a resource or something) would have been welcome in later levels :D
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