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Benicho

97
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1
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2
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A member registered Jan 22, 2021 · View creator page →

Creator of

Recent community posts

Update: Minor bug fixes

Cool idea and good puzzles. Well done.

Great job. I love the music, and the talking sound effect is hilarious. The art is not a style I've ever seen before, and I think it is really good. 

Thanks a lot. It's always sort of hard, at least for me, to gauge how easy this type of game would be because by the end of development I had already memorized how much all of the block's weigh, and adding the numeric scale just made it even easier, but I'm glad to hear that for someone else playing the game it felt balanced.

Cool concept. As other people have said, there should be a way to speed up the melting process maybe a x2 speed button when you're standing still, but other than that good job.

Cool game. I think the platforming feel/controls could be adjusted because it felt really slippery and hard to control. But well done other than that.

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Thanks for all of the suggestions. The digital scale was actually added later in the development process and there is a setting in the menu to disable it. I just thought it may be a bit too hard without it. Also, if I am understanding you correctly, I believe you are suggesting a popup when you hover over a block that has been weighed already and it says how much it weighs. This is a pretty good idea, and I have an interesting twist on it in mind that I think would be a pretty engaging mechanic.

Your welcome, thanks for playing.

Thanks a lot for the feedback. I think I agree with your nitpick now that you mention it. I want to make sure I keep the main scale in the center because it should be the focus, but I could definitely make the blocks move to your mouse position faster, because right now they lag behind. I just added that lag behind effect to try to keep the movement smooth.

Thanks!

I like the art style and the concept, but I couldn't really figure out how to place a block. I got a sequence (1, 2, 3) all of the same color and it wouldn't let me place it or anything. 

I really like the style of this game, as it's not something I've really ever seen. I like how simple it is, yet it's really satisfying to jump from person to person and then become a huge beast and destroy everyone else. Well done.

Really interesting take on a tower defense. The music and art is nice, and I like the variety of options. good job!

I love this game. The music was great, the puzzles were great and it was a fun twist being able to shrink and grow the micromancer himself. I played through the entire game enjoying every second of it. Well done.

Really cool game. The art is really nice. Well done.

Thanks a lot for playing and for the kind words! I did encounter that bug a few times, albeit very rarely. In fact, I sat for probably about 5 - 10 minutes trying to replicate it. It only happened when I didn't want it to, so it might take some extra investigation to find out what the issue is.

Thanks for the play and the feedback. I just went into the project, and I believe I fixed the bug. Of course, I didn't update my submission because that's not allowed, but multiple people have mentioned the mini mirror not working sometimes so I figured I'd take a look and fix it for after the jam ends.

Really cool game. I like how the blocks can go off the grid it opens up some interesting opportunities. Well done.

Fantastic game. The art was amazing, and the idea is really unique. Well done.

Great game. I love the simple art and the leaderboard is a really cool idea. well done.

Thanks a lot. Usually menus are my least favorite and I made a basic one at first, but decided I needed to make it better. I’m glad you and others enjoy it.

Thanks a lot. I’ll have to look into the small mirror because someone else said they had an issue. I know all of the levels are solvable in some way or another, but the small mirror may be bugged.

Thanks!

Thanks for the kind words. I’ll definitely check out your game because it looks like we went for the same interpretation of the theme.

Exactly! Once I started making the levels I just knew I had to have some level with a bunch of ice because I knew it would be satisfying. Thanks for playing.

Hilarious game. I don't know what was happening, but it was amusing. Very well done.

Really cool game. Very unique concept and it was really fun. Well done.

Short game, but really interesting. I love the design and the music. The idea was unique and fun. Well done.

Fantastic game. The music and art were great. I played this multiple times because I really like roguelikes, and this was a really good one for being made in only 96 hours. Well done. The only critique I have is that the font was sometimes blurry, and the descriptions got cut off sometimes.

I like the theme of the game with crabs in space. Unfortunately, I wasn't able to get the game to do anything, all I could do was float around and the world was just empty. 

Really interesting game. I love the design and art style. Well done.

Really cool idea and really great art. Well done.

Thanks a lot. I know there is a game design concept about putting things into the world when you can instead of having them be UI elements, so I did that with the menu. Instead of having everything be buttons, id have it utilize the scales. Thanks for playing!

Thanks for the feedback and for playing! 

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Thanks for playing and for the feedback! I was actually planning on adding music but unfortunately ran out of time. The moving multiple blocks at once was actually unintentional but I left it in because it wasn’t really game breaking. I could look into a feature that lets you group blocks and move them together though. As for the small mirror, what you may have been experiencing was trying to copy the number block or the saw which don’t have miniature counterparts, so they can’t be copied by the small mirror, but I’ll make sure to look into that because there very well could be a bug. 

Fun game and I really like the art. Well done.

Interesting concept. I like the music and art. Well done

Really cool game. I liked the art and music. I think it would be good if there was a way to zoom out, but other than that well done.

Cool game. You don't see a lot of melee focused sort of wave-based games so it was very unique, and it's cool how you can block or charge up different punches. Well done.

Thanks!