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Plethramancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #232 | 3.969 | 3.969 |
Overall | #459 | 3.906 | 3.906 |
Creativity | #570 | 3.969 | 3.969 |
Style | #1200 | 3.781 | 3.781 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You shoot box scaling fireballs!
Development Time
96 hours
(Optional) Please credit all assets you've used
https://opengameart.org/content/aquaria
https://opengameart.org/content/crystal-cave-song18
https://opengameart.org/content/enchanted-tiki-86
https://opengameart.org/content/underwater-theme
https://opengameart.org/content/level-up-power-up-coin-get-13-sounds
https://opengameart.org/content/new-thing-get
https://opengameart.org/content/8bit-sfx
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Comments
Really fun game! Good work.
A fellow mancer game! My team made Micromancer which has a similar mage/wizard theme and is a puzzle platformer, I'd encourage you to check it out.
I definitely like the shooting mechanic of sizing objects, I saw another game do that but this way was much less punishing and added an additional puzzle element of bouncing the and aiming the shots. I also want to compliment your programming and physics, nothing got wonky like in our game! The puzzle design was also pretty great and the game was a perfect bite size. I'd have definitely played more!
This is a wonderful little game!
Big fan of the minimal puzzle design, you're provided with one mechanic and the minimal interactables you need to complete the level, and have to piece together what unique interaction you need to use for each one. The levels build on each other really well, and explore the scaling mechanic in a variety of interesting ways that keeps the puzzles feeling fresh. Not to mention the twist at the end, that's great :)
The presentation is minimal of course, but it's pleasing and fitting, and communicates very clearly. Overall really great experience!
Love the design in this one! The mechanics, the art. Very clever progression!
I beat the last level first try with the power of cheese, but I restarted the level to try find the intended solution, thinking i could easily recreate that cheese. I was wrong. I thought I would never beat the game, then I found the actual solution, and I was Cackling.
10/10
That was a ton of fun! I loved the last level, it was a great twist on the mechanic that makes it feel like there is so much more you could expand on. Great job!
Very well crafted levels, and a really well implemented mechanic fitting the theme! I love the visuals too - well done! :)
Very fun and challenging game. All the levels were fun, even the last one which I wasn't able to solve. All the mechanics felt very polished and overall the game was just a very good experience.
Great art style, very interesting mechanic, and extremely fun. 10/10 game
Very clean one, I like it!
fun game i like it
Very fun puzzle game! Last level took me some time, heh
Very nice! Best game I played so far!
I LOVE PLETHRAMANCY!!!!
Really nice little puzzle game! The graphic style is nice and clear, the puzzles are simple but fun, and the gameplay fits well to the theme. Would have loved to play more!
woahh tons of polish here, really loved the style and gameplay, this game really captivated me, nice work
The puzzles in this game are really interesting ways of playing with the theme! The fact that it's grow/reset instead of grow/shrink adds some variety and prevents the puzzles from being too easy. I especially like the final level twist.
Yoo I love this!
I really like the way how you can change the shape of boxes based on how they are positioned against a wall or ceiling! It was nice finding out these mechanics it caught me by surprise :)
I love the evolution of a simple mechanic and how your levels teach you to build on prior knowledge, as well as how the platforms compress to the available space - adds positioning to the puzzle solving, which increases depth. Music is also a nice touch. nicely done!