Cool game, was expecting to see either number or the fireball to change colour to be the same as the slime it can kill, but got the hang of it and had 30,000 score by the end
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Wizzpop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2187 | 3.114 | 3.114 |
Style | #2492 | 3.257 | 3.257 |
Overall | #2917 | 3.057 | 3.057 |
Creativity | #4078 | 2.800 | 2.800 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Grow your mage's fire ball so it can kill slimes of different scales.
Development Time
(Optional) Please credit all assets you've used
FREE Casual Game SFX Pack - https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-54116
Comments
Team wizard! I had a lot of fun playing this :) The idea was simple but was executed well and the shooting/movement felt good and enjoyable, the quirky soundtrack pulled the whole experience together :3
Highscore 46120. It felt good to charge up a big fireball, and I liked how the big ones could blast multiple slimes! I wanted the fireball to get even BIGGER! I could see this game being expanded to different spells and enemies with the same charge up and blast concept. Great job!
This was strangely addicting! The music and animation added a lot of fun vibes, nice work!
This is really great! The graphics are really nice and match the sounds really well and the gameplay is intuitive and well balanced. Really impressive level of polish for a jam game! Honestly, my only suggestion would be to make the map a little bigger and maybe add some obstacles. Awesome game!
Nice entry, simple but effective,
I've made 50k+ (nit sure if its good, or realy nothing xD)
I find a way to make te blobs going numbs by going a the edge when you teleport from left/right , and juste playing with the edges
(the blobs get stuk on "he's on left, ho no he's on right, on no on left again ... )
Not sure if it was intended but I had a lot of fun xD
The player is cute too, liked the animation ! Music was on point matching perfectly the Art and gameplay
good job on it
Nice, simple but fun gameplay. I wish it had a little more animation of dealing damage to the slimes and indication of how big you need. Maybe if your charged spell changed colors to match the largest slime it could kill? Either way, I enjoyed playing it.
Really fun! I liked the mechanic and I think it was executed really well. Would love to see you come back to this game without the time limit because the core gameplay is so nice and satisfying :D
Really fun! I liked the mechanic and I think it was executed really well. Would love to see you come back to this game without the time limit because the core gameplay is so nice and satisfying :D
Lovely game, very conffy artstyle, it reminds me of Clannad ;)
Solid game, good controls if you didn't cap the charge attack at 400 it would be much funier and more in line with the theme.
Well done.
Nice art, the charge attacks are fun, feels good to play, my only critique there is no noticable difficulty scaling or skill curve. But still very clean/polished and enjoyable to play for a little bit. Good job! :)
Wow awesome entry!! We really love the color palette and the art style. Nice sound effects. The offscreen feature is OP :D
Fun little game! At first i had to figure out that i need to hold the mouse button to make the fireball bigger. I haven't quite understood yet whether it makes sense not to charge the fireball completely, it felt like it is the only way to play. I also find the number above the fireball a bit distracting, because i don't know what it means anyway (size, damage?). The fact that the fireball gets visually bigger would have been enough for me to convey that it does more than small fireballs. Despite that i think you did a good job. Love the artstyle of the slimes. Keep it up!
Fun game! After I accidentally crossed the edge to the other side, it is much easier to dodge slimes which made single run a bit too long. Good game and hope to have more contents in future!
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