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A jam submission

A sticky situationView game page

a slime game a game where you can shrink and grow.
Submitted by KittsWasTaken, Shousef, Skhedios (@skhedios), Koushy — 1 hour, 20 minutes before the deadline
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A sticky situation's itch.io page

Results

CriteriaRankScore*Raw Score
Style#20683.4113.411
Overall#30863.0053.005
Enjoyment#33482.7532.753
Creativity#39432.8492.849

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player (Slime girl) uses itself (slime) to solve puzzles and defeat enemies. When the player uses slime, it scales down. When he obtains slime, he scales up. Essentially using parts of its body to progress.

Development Time

96 hours

(Optional) Please credit all assets you've used
- Slime Jump by DrMinky --https://freesound.org/s/167045/ -- License: Attribution 4.0
- Slime Land by DrMinky -- https://freesound.org/s/167075/ -- License: Attribution 4.0 Slime Death (1) by DrMinky --https://freesound.org/s/167074/ -- License: Attribution 4.0
- Squelchy squirt by DrMinky --https://freesound.org/s/167073/ -- License: Attribution 4.0
- Dropping Body in Mud.wav by jjhouse4 --https://freesound.org/s/203040/ -- License: Attribution 4.0
- Footsteps in Mud by iainmccurdy --https://freesound.org/s/726826/ -- License: Attribution 4.0
- walk-mud01.wav by JanKoehl --https://freesound.org/s/85604/ -- License: Attribution 4.0
- Throwing / Whip Effect by denao270 --https://freesound.org/s/346373/ -- License: Creative Commons 0 00934
- water drop one shot dry 2.wav by Robinhood76 --https://freesound.org/s/68915/ -- License: Attribution NonCommercial 4.0
- SFX_SQUELCH_slayer_05.wav by MrFossy --https://freesound.org/s/589626/ -- License: Creative Commons 0
- Squelch, muddy and squishy by redafs --https://freesound.org/s/379499/ -- License: Attribution NonCommercial 4.0

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Comments

Viewing comments 19 to 1 of 39 · Previous page · First page
Submitted(+1)

Charming art style! Movement felt clean too! Overall nice little adventure here :>

Submitted

overall cool mechanics, but I got stuck pretty quickly and never figured out what to do next

Submitted(+1)

very good game, love the vibes

Submitted(+1)

I like that you went the metroidvania route with this one. The mechanic is really cool and could open up doors for a lot of good puzzles/combat. Great job!

Submitted

I liked the gameplay mechanics with how you throw slime balls at the ennemies, and it is really intuitive to control. I feel a bit lost during the game, you don't really know where to go. I like the art, especially the illustration during the intro of the game. Very nice entry overall !

Submitted

Really loved the art style and the mechanic of sacrificing health to progress and attack enemies. I wish it was a bit harder because you can run through the whole thing without attacking. Having projectiles to dodge would be enjoyable too and may give you a reason to keep your size small (and risk being low health)

Submitted

Very nice, but I don't see how scale really applies. Other than that, I actually played it through which says something haha.

Submitted(+1)

very nice game! i like the metroidvania vibes! keep the good work!

Submitted

Cool game! I like how the slime person's size changes with amount of slime they have.

Submitted(+1)

The intro is clean and the gameplay mechanic is very unique. The sound effects and music is great as well. 96 hours is really great work for what has been down. Good job!

Submitted

Loved the intro. Gameplay can be improved but making metroidvania in 96hrs is great work.

Submitted

Nice work on making a metroidvania in such a short time. Something that would help it, would be to be able to skip the cutscene at the start.

Submitted (1 edit)

Wow, I guess, it was pretty hard to make metroidvania in such short period of time. Well done!

Btw, our try https://itch.io/jam/gmtk-2024/rate/2913353

Submitted

It is an oddly calm and terrifying game. I would speed up the cutscene from the very beginning and maybe make the enemies a bigger threat. Right now it's quite easy to pass them. In rest, good job.

Submitted

Like the artstyle mostly the one during the intro 

Submitted

Great job! Visuals were well done, I like that attacking is tied to your health/size.

Submitted

great style, easy controls, loved the game!

Submitted

i like slime girl. mechanics were alright. combat was really easy tho 

Submitted(+1)

very cool visually, but the mechanics felt sort of disconnected from the theme. platforming and combat is super fun!

Viewing comments 19 to 1 of 39 · Previous page · First page