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A jam submission

Network EffectView game page

Build your network and try to keep the messages moving as long as you can!
Submitted by jimsqueak — 3 hours, 21 minutes before the deadline
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Network Effect's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#10703.7503.750
Enjoyment#10893.5003.500
Overall#18053.3813.381
Style#35222.8932.893

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game starts with a small and simple network but continually grows, requiring the player to manage and build the connections so the network can scale as well as possible until it eventually, inevitably, fails.

Development Time

96 hours

(Optional) Please credit all assets you've used
Icons from https://github.com/ant-design/ant-design-icons
Font: Roboto Mono https://fonts.google.com/specimen/Roboto+Mono/about

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Comments

Submitted

Extremely addicitve! I spent such a long time playing! i love howo chaotic it gets. I feel like this could do so well as a mobile game!

Submitted

This was pretty fun! as mentioned before I would have also liked a button to remove nodes. Its a very cool game for a 1-man team, good job! :D

Submitted

Very cool, I think a remove button is needed to neaten up the network as you try to expand nicely without everything still trying to go through old nodes

Submitted

Super fun! I enjoyed scaling it and my cousin enjoyed correcting my gameplay from over my shoulder, always a good sign!

Submitted

Really cool concept! I lost track of time while I was playing haha. I suspect you may be a network engineer or something similar lmao

Developer(+1)

Thank you! You're not far off, I'm a web software engineer :)

Submitted

Interesting take on the network, really challenging!

Submitted

Suddenly realized I’d been playing for more than 10 minutes, haha.

Submitted

I love this game! I would love to have a restart button and some music/sound :)

Developer(+1)

I'm glad you liked it! Next year I'll have to take a couple of days off from work so I can have more time to polish it up. :)

Submitted

It took me a while to truly grasp how to play efficiently, but it's a very solid idea, and it's interesting to see how quickly these networks could get out of hand. A nice simulation, for sure. Good job!

Developer

Thank you! I'd be interested to hear what strategies you found effective, since admittedly I'm still not sure what is the best way to play myself yet lol

Submitted

Interesting take!

Submitted

Really good game, it becomes really chaotic, really quickly. I don't know if I love or hate the fact that you cant move the routers around. On one part it adds to the chaotic state of the game but it becomes really difficult to know what is going on. But overall really good entry for a first jam

Developer

Thank you! I had hoped to flesh the game out more, including adding more visual cues to make it easier to see where problems are and some kind of limited improvement mechanic so you could actually do something about them, but I'm glad it was still enjoyable!