Really enjoyed this one! Last level was quite tricky and took an embarrassing number of tries but I managed to get through it at the end!
jimsqueak
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Interesting concept! Once it clicked how it worked I really liked the idea of nested layers of factories working together. Like others have said, some constraints and goals would be nice gameplay-wise, but just having a system like this working is an accomplishment! (I can attest to that myself this jam lol)
I'll admit it had me hooked for a while! I enjoyed the immediate feedback with the faces but some extra visuals to see what's going on like graphs or meters would be nice. Also it took me a while to figure out how you're supposed to use the server racks, at one point I had no servers and had no idea why lol
Really fun all the way to the end! The puzzles were quite clever, especially when using the way jump height changes with the different scales (something I hadn't seen yet in other big/small scaling platformers) and I really like the ones where you'd wraparound the level. The silhouetting when you'd get close were really helpful to make the sizes clear. Great visuals, music, and sound too.
Feels like there's a lot of potential here! Some notes that haven't been mentioned elsewhere: it wasn't obvious to me that I could only place a limited number of gears on the team, it felt like something was broken until I later saw the numbers in the corner. Also I tried to place a gear back into the backpack but it ended up just being hidden on the right side on the screen and I couldn't pick it back up again