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jimsqueak

18
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A member registered May 16, 2024 · View creator page →

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Really enjoyed this one! Last level was quite tricky and took an embarrassing number of tries but I managed to get through it at the end!

Satisfying to see when everything starts to work together!

The controls to move and edit the pieces were sometimes a little difficult to use and I think some constraints (like placement limitations or having blocks in the way) would make the puzzles more challenging but overall it was still quite fun to make the music play!

Interesting concept! Once it clicked how it worked I really liked the idea of nested layers of factories working together. Like others have said, some constraints and goals would be nice gameplay-wise, but just having a system like this working is an accomplishment! (I can attest to that myself this jam lol)

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I'll admit it had me hooked for a while! I enjoyed the immediate feedback with the faces but some extra visuals to see what's going on like graphs or meters would be nice. Also it took me a while to figure out how you're supposed to use the server racks, at one point I had no servers and had no idea why lol

Really fun all the way to the end! The puzzles were quite clever, especially when using the way jump height changes with the different scales (something I hadn't seen yet in other big/small scaling platformers) and I really like the ones where you'd wraparound the level. The silhouetting when you'd get close were really helpful to make the sizes clear. Great visuals, music, and sound too. 

Really liked the art! The controls were a bit difficult to use at first and sometimes a little disorienting when things moved fast (and occasionally I ended up stuck in the floor) but still enjoyable through all the levels

Thank you! You're not far off, I'm a web software engineer :)

Very pretty game, and definitely a challenge! It did take me a long time to notice the pieces sticking out of the lava as they blended into the background, and also it would have been nice to have an option to speed up the animations at the end, but overall quite fun!

Feels like there's a lot of potential here! Some notes that haven't been mentioned elsewhere: it wasn't obvious to me that I could only place a limited number of gears on the team, it felt like something was broken until I later saw the numbers in the corner. Also I tried to place a gear back into the backpack but it ended up just being hidden on the right side on the screen and I couldn't pick it back up again

I'm glad you liked it! Next year I'll have to take a couple of days off from work so I can have more time to polish it up. :)

Fun little physics game! It was pretty funny to watch 2048 requests go at once (even though my CPU probably enjoyed it less)

I'm not good at precision platforming so it took me an embarrassing amount of time but the game kept me hooked to the end!

Thank you! I'd be interested to hear what strategies you found effective, since admittedly I'm still not sure what is the best way to play myself yet lol

Atmosphere and music are nice. Some of the obstacles seemed a little tougher than others and would be nice to be closer to a checkpoint (like the first spiked wall). 

I noticed that the music faded as I moved away from the start position. I'm guessing you used an AudioStreamPlayer2D node? If you switch to a regular AudioStreamPlayer it should stay consistent no matter where you are.

Thank you! I had hoped to flesh the game out more, including adding more visual cues to make it easier to see where problems are and some kind of limited improvement mechanic so you could actually do something about them, but I'm glad it was still enjoyable!

Short but cute! Would be nice to have a bit more challenge (looks like you can basically just click right on the wolves to hit them immediately) but it's amusing to watch the sheep running around and the snowballs rolling.