Love the simple art style. I mechanic is basic but is still a lot of fun. One thing i'd suggest is maybe having the colour for the bad food be a bit brighter red. It was kinda hard to tell which was which when the game got going faster. Fun game tho, good work
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EVO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3070 | 3.043 | 3.043 |
Enjoyment | #3121 | 2.826 | 2.826 |
Overall | #3828 | 2.783 | 2.783 |
Creativity | #5079 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Frogs are made by nature to SCALE from a tiny tadpole to big frog.
Development Time
(Optional) Please credit all assets you've used
All assets made by me
Comments
Nice simple game loop with soothing music, I kept going for high scores. My high score is 43.
Gameplay is simple, but fun. The art is nice and simple as well. With some more polish this could be a really fun little game. Good work!
Hi
This game was pretty simple but i ended up caught up in it! It is also very challenging
I saw that it was your first jam, so congrats on that! I think a little more gamefeel could help the game to be very nice. For ex, I'd suggest you to do the following:
- let the music play when you lose, so it doesnt cut abruptly
- add some variations on the sounds ! You can make a random on the pitch of the noise when the froggo is eating something, making it more various easily
Also, the losing condition was not obvious. At first, i thought i was eating something bad, while i just let something go off screen. A little work on that could make the game less frustrating too! Art style and music were nice too :)
This was surprisingly challenging, but I kept coming back for more to get the final evolution.
I enjoyed it and the simplistic art style.
Suggestion: leaderboard to see how you compare to others, but that might be al lot for this jam.
Its a cute game, but a little too simple and i dont really see how this fits the theme, since my sprite didnt change when i leveled up, overall ok
cute and simple, a bit of polish here and there could help make this game better, so feedback for certain action could help make certain actions feel more impactful, like panning the camera towards the tongue shooting out, or when eating something poisonous theres a delay and the screen shakes. alot of things could be done to further improve this, but either way it was a fun little experience ૮₍˶ᵔ ᵕ ᵔ˶ ₎ა
There isn't a definition of "poison" which made it hard when I got to the frog phase and the flies changed color. The game is pretty unforgiving. A 3 stock system or health bar could be beneficial here as the unforgiving nature contrasts with the cozy feel.
Good play on the jam theme, loved the music, the art, and the overall composition.
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