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Compactory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2224 | 3.368 | 3.368 |
Overall | #3165 | 2.982 | 2.982 |
Enjoyment | #3431 | 2.737 | 2.737 |
Style | #3655 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Compactation and size managemant
Development Time
96 hours
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Comments
I liked the game concept, and figuring out how to plan the placement of the nodes was fun.
I think the effect of how each node and material is slowly being generated was also a great choice, as it gives the impression that it is being built.
A good idea, which can certainly be expanded upon and be turned into a relaxing game.
Thank you so much!! I'm glad you liked it :)
Nice game and concept! Reminded me of Multisim :')
I couldn't figure out how the combiner worked, which seemed to be an important part of the game if I wanted to craft anything else than the base generator + machine materials (wood, coal, string...). With a little tutorial, I think the game would be really cool, the compressing idea along with the limited space would make it a really interesting game!
I really appreciate the compliments :) I'll definitely take note of your feedback!
Fun concept, but could use some more guidance and polish. Was a little unsure on how stuff worked, and I couldn't figure out how to rotate or delete pieces at first. The recipe discovery thing is really cool, but like the comments said, it'd be a lot more compelling if you could see what you made and some hints on how to make certain things.
Still a very solid jam entry outside of that!
I really appreciate your feedback; I'll take it into consideration! Thanks a lot for playing :)
Really cool concept, loved the game!
Thanks! I'm glad you liked it :)
I agree music/SFX would have added a lot to the experience - it felt kind of empty without them, to be honest. This was a neat game, though! It was admittedly a bit confusing when first starting but was fun once I figured it out. Keep it up!
I completely agree that the lack of SFX and music made a difference, and I'm bummed that I didn't have time to add them :( Thanks for the feedback!
This was a fun game, great job!
Thxx :)
Amazing job with the art and concept of this game! Congrats on your submission!:)
Thank you very much!! :)
I love the concept and the presentation!
Thank you so much! That makes me happy :)
Love the concept of recipe discovery I would like the count to show me and give me some hints though deleting pieces was a little bit of a mystery until I found it.
Really love the concept - reminds me of industries of titan a little.
Nice simple art and the gameplay was addictive - though I wanted the selling to scale too after you compact.
Well done!
I'm really happy you liked it :) I plan to make some general adjustments to the game after the JAM voting ends, and I'll definitely take your feedback into consideration!
I love factory games, would be perfect if there were some sounds and also if the player could view all the different recipes they've discovered
The lack of music and SFXs definitely made a difference.The time was short, and I couldn't manage to add the :/
I'll consider adding a page to show tips and what has been discovered versus what still needs to be found! Thanks for playing :)
Very nice concept! Do wish there was a bit more to the guide, how things work when starting out could be clearer. Great work though!
I'm glad you liked it! I'll definitely consider adding a better tutorial. Thanks a lot for the feedback :)