This was shorter than I expected.^^ I like the idea, it reminds me of There is no Game. However, I have the feeling that it stops just when it's about to begin. :P This kind of meta narration works better when there are several iterations, and the game could actually go way crazier.^^ But this is a jam, so, yeah deadline have to be met. It's still a surprising short experience!
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Super Big World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2168 | 3.385 | 3.385 |
Overall | #3064 | 3.013 | 3.013 |
Style | #3165 | 3.000 | 3.000 |
Enjoyment | #3685 | 2.654 | 2.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The UI is scaling preventing the player to launch the "game"
Development Time
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Comments
Yes, it's short. The original project was twice as long than that but then I realised I'll will not have enough time to achieve it in its whole. So I decided to put my effort in the graphics and the writings to have a taste of the originial thing even if it's short. I'm currently working on a post-jam version that can be twice bigger than the original plan, but it will take a few days to produce or more depending of my free time.
Very interesting concept and nice visuals and sound design :)
The only issue I usually have with this kind of meta level game is knowing when it's actually over and there is no more content to reveal^^
The BIG in the title becoming small after the first reboot is comedic genius
It's a clever concept, but not much is done with it due to the lack of time, which is a shame. There's a lot of potential here for a There Is No Game-like game. It's still pretty funny though.
Excellent work, I really enjoyed how the scaling mechanic on level 3 interacted with the player. The art and music of level 4 was beautiful.
Would be very grateful if you tried our game!
I win !
So short but so funny, it's sad you didn't have more time, I would have loved to see more. :)
haaaaaaa so sad that you had no time to make it "work" (if I can say)
Still stayed stuck on the final twist for 30 sec due to my impatience (the ones wo finished will understand xD)
Nice concept!
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