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Dice Guns's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4490 | 1.926 | 1.926 |
Creativity | #4523 | 2.111 | 2.111 |
Overall | #4715 | 1.963 | 1.963 |
Presentation | #4955 | 1.852 | 1.852 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you collect dice to upgrade your weapon
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice game! This is fun but the variance in the bullet angle can be a bit frustrating.
Cool game
The aim can be a little frustrating, but all in all a pretty cool game, well done :)
Good job on this game! The movement felt very smooth and the shooting sounds fit very well!
I wish there was a cooldown timer for the shooting, and the aiming was a bit random. Good job!
I have no idea what i was doing... BUT i did have fun so.... gud game man :D
i liked all the stats you implemented but it's not really clear how it increases or what they exactly do, also i really wish the aiming was more accurate. i also did not know what the dice did
It took me straight back to old browser games. I could see me playing this at high school.
I did not know what the dice did. Furthermore, the aim was way off.
Good job! Not sure what the dice do tho! :)
VEry nice, it remembers me of the old flash games
Great attempt!
i dont know what the dice are doing, and the bullet spread is way to high considering the low attack speed
Aiming isn't exact and dice seem to do relatively nothing
I'm not exactly sure what the dice are doing, aiming is a bit awkward. Could be funner if improved!
Good attempt, I wish you had leant more heavily on the die gun upgradable mechanic!
Gameplay is unclear, seems to be no lose condition or way of tracking waves