Really good, it was confusing that the dice roll is not fully correct, it's circling through the faces, not rolling.
But when you figure out how it works, it's really fun
Criteria | Rank | Score* | Raw Score |
Creativity | #2205 | 3.069 | 3.069 |
Presentation | #2750 | 2.814 | 2.814 |
Overall | #2849 | 2.735 | 2.735 |
Enjoyment | #3397 | 2.324 | 2.324 |
Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are dice in this game, but they don't have any dot. You need to push them on stamps to make the dots appear.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Cool game! It took me a while to understand but after I did I enjoyed It
The music and sound effects were a great choice, I felt they really immersed me in the setting. I think a slightly higher resolution could've helped with understanding the game better from the start. But it's a unique twist on the sokoban genre, good work!
Love the music choice (works on Opera!). Can be very difficult at times with the lack of direction in the start but still fun!
really liked it but it didnt explain itself well enough, i understood most levels by winning my accident, the difficulty of the levels has to be more gradual
Nicely done, I didn't knew about puzzlescript, cool stuff. Works in firefox, music too, even in background while I'm writing, its nice.
I have to say for a lot of text the game is presenting the concept was completely lost to me, I don't see anywhere explanation unless I'm blind. I was finishing the first level without even knowing how, and had to repeat it at least 5 times to understand. Was thinking at first that I just have to press the dot, because the game explains it so "You need to put it on the gray stamp first", but then something shows and disappears. So I think okay maybe its rotating like in mine game, and yes... kinda, but no - the first level is a straight line and You can't see this clearly.
Also, the game has X button for action. This is not true, there is no action to do in game, its just a confirmation for menus, etc. But I didn't knew that and I tried to put the dice on gray spot and press X while standing on red spot. Well no:/
After few tries I got it: the dice has six faces not really sides, and these faces just change sequentially. The 6 faces is just coincidence, could be 100, could be 3. I would put something like this in the description below the game, because I feel not many folks will get it.
Sorry if this sounds harsh, I just tried to explain how I played, because its not ideal when the puzzle is the mechanic itself.
A nice feature would be to display next faces in order below the level, just to see what is coming next. This would also help to click the game faster in the heads, you would see immediately what is going on.
Overall good puzzler, very chill, though I gave up at last level feels painful;) Good difficulty balance I think. And the music is spot on.
Yeah and it helps a lot, but its only one. And You don't see what comes next when Your current face is full of spots, the gray ones won't show up.
I'm not saying that seeing all is essential, I just provided idea which could or could not help. It would make the game easier and more approachable, but maybe it would be too easy. Can't tell without a real game.
Indeed, making dice IS hard!
This is a fun game once you work out how it works.
A different way of making a "dice" game. Great job
Nice job! It takes a while to wrap your head around the concept. I think this game would be great with a good tutorial.
They helped as long as you understand what they are trying to say. I initially took them as another gameplay-mechanic that I didn’t understand. I figured it out and then it was cool, but before that it’s just a few minutes of confusion. Truthfully, this might be on me though - I’m not quite sure.
Anyway, it doesn’t bring the game down imo. It’s still really nice and puzzly!
Very slick. Well presented, good concept, well executed. Good job!
Clever idea! I don't think that's how rolling cubes works though, so that mechanic needs a bit of clearing out at the start. But even then, very creative.
I love the ideas here! I don't think anyone did a die making puzzle. I can't beat this though it's so hard lmao. Great job!
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