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A jam submission

Making dice is hardView game page

Help him out for his space casino.
Submitted by Stingby12 — 7 hours, 1 minute before the deadline
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Making dice is hard's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#22053.0693.069
Presentation#27502.8142.814
Overall#28492.7352.735
Enjoyment#33972.3242.324

Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are dice in this game, but they don't have any dot. You need to push them on stamps to make the dots appear.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 70 · Previous page · First page
Submitted(+1)

Really good, it was confusing that the dice roll is not fully correct, it's circling through the faces, not rolling.

But when you figure out how it works, it's really fun

Developer

There are some games that does that, such as the game shown in the description of that game.

Submitted(+1)

Cool game!    It took me a while to understand but after I did I enjoyed  It

Developer

Please stop commenting on my page, I'm flooded by the games lol

Submitted(+1)

The music and sound effects were a great choice, I felt they really immersed me in the setting. I think a slightly higher resolution could've helped with understanding the game better from the start. But it's a unique twist on the sokoban genre, good work!

Developer

Thanks !

Submitted(+1)

Love the music choice (works on Opera!). Can be very difficult at times with the lack of direction in the start but still fun!

Developer

Sorry about this, but it follows a similar technique to "A Roll of the Dice", mentioned in the description.

Submitted(+1)

Well done!

Submitted
Deleted 195 days ago
Developer

Epic !

(+1)

Music is great, assets are cute, but the gameplay is a bit confusing at first with little guidance

Developer

Yeah, I know. Sorry about that.

Developer

Didn't used any asset actually.

Submitted(+1)

Nice sokoban game, well done!

Developer(+1)

Thanks !

Submitted(+1)

A ton of great ideas!

And this Jazz!!!

Developer

Yes.

Submitted(+1)

Interesting, good chill game but it’s not clear at the beginning. Maybe it would be a good idea to add some features to guide the player? It works on macOS Safari

Developer

I already did that with the dots appearing before they truely appear.

Submitted(+1)

 really liked it but it didnt explain itself well enough, i understood most levels by winning my accident, the difficulty of the levels has to be more gradual

Developer

Added something to help you see how the dice works in this game.

Submitted (1 edit) (+2)

Nicely done, I didn't knew about puzzlescript, cool stuff.  Works in firefox, music too, even in background while I'm writing, its nice.

I have to say for a lot of text the game is presenting the concept was completely lost to me, I don't see anywhere explanation unless I'm blind. I was finishing the first level without even knowing how, and had to repeat it at least 5 times to understand. Was thinking at first that I just have to press the dot, because the game explains it so "You need to put it on the gray stamp first", but then something shows and disappears. So I think okay maybe its rotating like in mine game, and yes... kinda, but no - the first level is a straight line and You can't see this clearly.

Also, the game has X button for action. This is not true, there is no action to do in game, its just a confirmation for menus, etc. But I didn't knew that and I tried to put the dice on gray spot and press X while standing on red spot. Well no:/

After few tries I got it: the dice has six faces not really sides, and these faces just change sequentially. The 6 faces is just coincidence, could be 100, could be 3. I would put something like this in the description below the game, because I feel not many folks will get it.

Sorry if this sounds harsh, I just tried to explain how I played, because its not ideal when the puzzle is the mechanic itself.

A nice feature would be to display next faces in order below the level, just to see what is coming next. This would also help to click the game faster in the heads, you would see immediately what is going on.

Overall good puzzler, very chill, though I gave up at last level feels painful;) Good difficulty balance I think. And the music is spot on.

Developer(+1)

Changed the description a bit for clarification. Also, I sometimes forget to remove the X button when there are no use for it. Sorry about that.

Developer(+1)

There is nothing that says that you need to use X, so it's allright.

Developer

Also, I already made it so it shows what face it will be. The gray dots will become black after the next move.

Submitted(+1)

Yeah and it helps a lot, but its only one. And You don't see what comes next when Your current face is full of spots, the gray ones won't show up.

I'm not saying that seeing all is essential, I just provided idea which could or could not help. It would make the game easier and more approachable, but maybe it would be too easy. Can't tell without a real game.

Submitted(+1)

Interesting way for making a Die! It was hard for me to follow through the mechanic

Developer

Thanks !

Submitted(+2)

Indeed, making dice IS hard!

This is a fun game once you work out how it works.

A different way of making a "dice" game. Great job

Developer

I'm rating submissions, and I'm surprised no one else has made something like that.

Well at least for now, I'm very very far away, there are more than 3000 games on browser.

Submitted(+2)

Nice job! It takes a while to wrap your head around the concept. I think this game would be great with a good tutorial.

Developer

I tried to be nice with adding indicators of when the dots will appear.

Submitted(+1)

They helped as long as you understand what they are trying to say. I initially took them as another gameplay-mechanic that I didn’t understand. I figured it out and then it was cool, but before that it’s just a few minutes of confusion. Truthfully, this might be on me though - I’m not quite sure.

Anyway, it doesn’t bring the game down imo. It’s still really nice and puzzly!

Submitted(+2)

Very enjoyable concept indeed. The puzzle setups are great and so is the music.

Developer

George Street Shuffle was a great idea !

Submitted(+2)

Very slick. Well presented, good concept, well executed. Good job!

Developer

Yeah, you said that but I'm pretty sure GMTK won't play a PuzzleScript game.

Submitted(+2)

Clever idea! I don't think that's how rolling cubes works though, so that mechanic needs a bit of clearing out at the start. But even then, very creative.

Developer

ddarknut did something similar in A Roll of the Dice, so yeah.

Developer(+1)

Added music so that no one can cyberbully me about it.

Submitted(+2)

I love the ideas here! I don't think anyone did a die making puzzle. I can't beat this though it's so hard lmao. Great job!

Developer

Thanks ! You didn't even see the 6th level lol.

Viewing comments 20 to 1 of 70 · Previous page · First page