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fleeting heartbeats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #29 | 4.423 | 4.423 |
Overall | #81 | 4.183 | 4.183 |
Enjoyment | #210 | 3.859 | 3.859 |
Presentation | #222 | 4.268 | 4.268 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In your fight for survival you are rolling dice to extend your lifespan heartbeat by heartbeat.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Man, what a deep game. I did not expect this at all from this jam. Very impressive and super creative. Well done, I enjoyed that a lot!!
I love this game!!!!! Very sample and cool idea. Expect more extension.
Well done on such a solid entry! This really stands out from the other games I've seen.
While the mechanic is simple I felt really absorbed while playing. I really love the atmosphere and tension you managed to create in such a short time. Great job!
Definitely a game I'll remember, coming from playing the other more hyped and casual games, I was surprised but in a good way. The whole atmosphere was great and the story kept me playing till the end. F*ck drunk drivers though.
I really enjoyed this game. Firstly, the atmosohere created was great. I also appreciate jam games that take the time to include a story. The idea is also quite creative. Well done on this.
Excellent atmosphere, the framing made the dice throws feel significant and stressful, every missed two was a new bead of sweat haha. Really beautiful game, one of the best in the jam for sure!
I LOVED this! The fact it wasn't random, the fact it had a story, and the general ominousness... it feels like doing Saving Throws against death in DnD, only much more stressful! Easily one of my favorite games in the jam so far.
I love this sound! Well done.
Woaah the game comes straight out of a nightmare. The sounds, graphics and conversations all go together well and create a hearty atmosphere. Handling the dice is very intuitive and feels right! Very well done!
This game provides a moment of reflection. It's a sombre experience, that gives you a chance to relax, contemplate and think. I really enjoyed it :)
Wow. Did not expect something like this.
Thank you for sharing your experience with us in such an intimate format. You put a lot of work into this and it shows.
Let me know if you'd like gameplay feedback, but I get the feeling you didn't make this for the gameplay. You made this for you. And you did a very good job.
This is the first time I care that much about rolling a dice! Perfect work with little, loved the control of dice. enjoyed the story. kept me in seat for long doing repeating thing yet interesting each time.
10/10 atmosphere , creative take, neat entry! Keep up the great work! full mark for creativity from me!
Cool theme with this one, especially with it feeling like you're rolling to keep your life.
liek dis if u cri everytim
I love the idea of "rolling die like your life depended on it" and the inherent trickiness of the control scheme really represents the pressure the main player is under. It's a really atmospheric game and quite moving. Fantastic work! One of my favourites this jam.
You managed to tell a really moving story with a very minimalist presentation. This spoke to me on a personal level. I'm not sure if its possible to survive, but I'm satisfied by the ending I reached, and this seems like a game that would be diminished by playing it more than once. I think this is one of the games I'll remember from this year.
Really interesting atmosphere ! Loved the sound design, it would be intersting to add more interactions or choices to involve the player more in the game plot ! Good job.
Great game, intriguing story and very unique!
Never in my life would I think rolling dice could be so intense. The story grabbed me more than I thought a game jam game could. You really nailed down the mood of the game. Somehow you gave life to that Big red dice even though it had no animations I could feel its feelings based on the sound of the game.
It's impressive to say that a game with only dice and a clock gave me the feels. Good Job!
Scary atmosphere. I had a similar idea originally about being able to control the dice as it was falling. I'm glad you made it, so that I can see my idea come to life without making it :) The control aspect of it is done quite well, you really feel like you get to control where the dice is going to land.
One idea I had was to do an Instant Replay of the fall again at normal speed. Just so you can see what actually would've happened in real-time