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Six Sided Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #201 | 4.042 | 4.042 |
Enjoyment | #387 | 3.667 | 3.667 |
Overall | #400 | 3.764 | 3.764 |
Presentation | #1112 | 3.583 | 3.583 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a dice which rolls in order to use its different abilities
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game! Sometimes rotating the dice to get the side you need is a bit hard and dying in one hit is frustrating but otherwise a very fun game!
The weapon variety is great, I especially like the wave attack that forces enemies to reroll!
My main issue with this is that since enemies are constantly approaching you find yourself needing to keep moving, but if you don't stay still it's difficult to use your chosen weapon. I found spamming "shoot" while moving and hoping for the best!
The player dice being a loose physics object works against this also, sometimes it's hard to know which side is facing "up" when you're at a funny angle.
Having said this, I did have fun!! I think it might be a case of the real enemy being the controls, something you grapple with but never master!
Very cool! I loved the idea, I had a lot of fun. the only thing i wanted was a little more life, dying in one hit made me completely desperate lol! love it, congrats!
and if you have time, check out my game
One of my favorite shooters of the jam! A lot of fun to roll around to switch weapons like this. Awesome job!
Loved the art style and visual effects, but wish the view was a little wider/further away to see more enemies. The abilities were definitely cool but it was a little bit annoying how you basically only had a couple of shots before you had to move away and then you'd get a different ability. The wider view would have helped with that. Very fun though.
I thought the abilities were super cool and clever. I felt like I was playing an actiony Bennett Foddy game, where I was battling the controls. I liked the inclusion of retrying the last wave rather than starting over.
Haha I will take that as a compliment I am a huge fan of Bennet... Definitely havent played through getting over it 100 times :)
Great take on the theme! The gameplay is tricky but in a good way, it works really well. I did have one problem in that pausing the game didn't actually pause the game. Other than that, great idea, executed well, and the game looks pretty cool, especially with the trees and stuff. Nicely done!
Really cool game! Concept and design are awesome, works perfectly with the theme, variety of weapons and skills is great.
It was really hard for me though, i think making enemies slower or giving them more accurate AI would help. I had to constantly run away from them, and therefore could not control my current ability most of the time.
Great job!
I really liked your concept and especially the shockwave ability. It works perfect in the game!
I was so bad at this game but I really liked the concept. It was a cool addition to the positioning idea. You also had to be oriented correctly!
Great game! It was a bit unforgiving seeing as you only had one health and you moved slowly. Other than that i thought the main mechanic was interesting and fun and i like that you could flip the other dices in order to change what you killed them with! Good job on finishing, and awesome game!
I honestly enjoyed this game a lot.
Overall, I'd say it was a pretty solid experience.
Congratulations are in order!
At first I found the game a little annoying to play, but as i progressed I began liking the mechanics you've implemented more and more, i liked how you have to risk standing still and getting caught so you can use a certain weapon type, and the shockwave weapon I really liked since you can flip enemies to a more usable weapon type, I also like your music choice since it fits the game pretty well. overall great game!
This is a great concept and a lot of fun! nice job!
Nice game, anyways my pc doesn't run the post-processing but 5/5 anyways :)
This is an AMAZING GAME!
LIke it, the game's challenging to me to use instinct and perception of my movement. Every attack is useful like shock wave to knockback enemy dice to change their weakness so i can make many dices with their own weakness into the same as other by knockbacking them but it is also a "get ot of jail" freecard if you surronded. I like it's gameplay mechanic due to it's challenge but adding another sound effect will be a good addition to make every attack powerful
Thanks so much for the feedback!
Very challenging game but addictive! The aesthetic is top notch and unique concept. Great job!
The idea is so creative and fun!! I just wished we could select the side of the dice more easly.
Good presentation.
I keep retreating from enemies to get the right weapon. I like the part where you can flip them to become other icon.