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Match n' Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1534 | 3.310 | 3.310 |
Presentation | #2039 | 3.138 | 3.138 |
Overall | #2153 | 2.989 | 2.989 |
Enjoyment | #2929 | 2.517 | 2.517 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Match3 style game where, instead of sliding, the pieces are Rolling Dice!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool! I think match3 games are a real neat interpretation of the theme and this one is pretty nice. I have to admit that I personally ended up just trying random rolls until I got one that worked, but that may just be me having a tiny brain!
I also had some infinite particles on occasion, which was pretty intense. Fixed itself after a roll though :)
Oh yeah, randomly rolling is definitely a strategy. Maybe I could add some objectives later.
The infinite particles bug is fixed! I just updated the game, with sounds too :)
Thanks for playing!
YES - I love this one. Very smart twist of the theme onto a match-3 game and having the colours of the die on the sides to know which one's where was a very smart move. I would only worry about accessibility and colour blindness when relying too much on colours, but it was a smart approach within a short period of time. Top marks!
Thanks a lot! Yeah it would be hard to use something like symbols for accessibility and not be visually polluted. The screen is very busy already.
It would be fairly simple to just do custom colors though.
Thanks for the great feedback!
Nice concept.
the use litle bit hard to understand.
Wow I really like the idea. Unfortunately it is bugged when matching 2 dice. Explosion effect. I hope you continue to develop.
Yeah, I have bug-fixed, improved version now. I'll update after the voting period :)
Thanks for playing and for the motivation!
My God, this hurts my brain so much, but I enjoy it while it lasts haha
Really cool & fun concept, easy to learn, the effects are satisfying, the color on the sides really add to the experience too, all thats left is to add a bit of audio to spice things up, excellent job!
Thanks for playing! I have an improved version done for after the voting period :)
This breaks my brain and I love that! Very challenging, but feels great to figure out, especially when I managed to get a combo.
Really appreciate the tip provided, as I'm definitely not smart enough to get it otherwise. It's a really good bit of UI design that makes it significantly easier to understand and plan without making the game too simple :)
Thanks a lot for playing and the awesome feedback!
Really nice visuals!
Neat game! The controls are smooth and the concept is easy to grasp. I'm torn on the visuals because the number of colors make it really busy but it's also what caused me to click on the game. The colors are a clever way to indicate the die rotation though. Some audio would do a lot for the presentation for me and the particle effects are a bit overkill. Great job on the game!
Thanks for the great feedback!
Great concept, challenging and looks excellent!
kind of buggy I think....couldn't figure out how they were rolling! Very cool concept! Great job!
Lots of depth, just needs a measure for success e.g. get X points in Y amount of moves. Great visuals too!
Good concept, though it's annoying to get the right numbers if you're not familiar with the exact anatomy of a die. The match animation is excessive and kills the frame rate.
Thanks for playing! The dice have colors around them to show what they'll roll to :)
It took me some time to actually understand *how* exactly the dice are moving, but once I got it, it was a lot of fun! I really like the idea of the colored borders to help with orientation and the feedback effects look super cool. The game has a really interesting, distinctive style that I like a lot. Great job!
Thanks a lot! I'll be sure to check you submission too :)
This is cool game concept and you were not lying when you said that the dice add a higher level of complexity to the game. You have to always be thinking of how to get the right dice faces to mach to get that sweet sweet combo. One thing i would look into improving would be the explosion of dice that happens after you connect the die. I personally do not find it that visually appealing.
Yeah the explosion really was kinda rushed, it is a jam! Thanks a lot for the feedback!