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Disorder of Operations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #831 | 3.385 | 3.385 |
Overall | #1215 | 3.346 | 3.346 |
Presentation | #1365 | 3.462 | 3.462 |
Creativity | #1856 | 3.192 | 3.192 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must push dice blocks to solve math equations.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I love the concept and the pace of the game! you just need to think a little bit and then start moving dices without spending too much time on the slow animation or effects (which is good because I don't like waiting).
The game is very neat and well-polished - nice job!
cool theme, i love math :)
Really nice game, very well presented, puzzles had a nice difficulty curve to them
Fun game challenging puzzles. I don't really understand the purpose of the timer, though, and it felt weird that I was able to walk over the top edge of the wall but not any other wall. Still, a really interesting take on the theme!
Very fun maths game, got actually kinda hard later on, but everything felt really nice to control, and the music was cool too. The timer does feel a little redundant since you can just restart but other than that great game!
Fun maths puzzler, though not sure where the dice-rolling comes into play.
Fun maths puzzler, though not sure where the dice-rolling comes into play.
Really nice game, makes you think! But I feel like the timer has no purpose, I can always just reset/wait and then do the solution, and sometimes it is just annoying when you are 1 move away from the solution and you gotta redo it cause it reset. Great job overall!
Amazing work with this game! The puzzles had me constantly going "ohhhh" whenever a new aspect of the rules was utilized. I think that the timer was a bit extraneous, though. All it did was make me click the reset button over and over while I thought about a potential solution. Overall, though, this is a standout entry to the jam. I got up to "No Time to Die" before I had to give up.
I like it! Definitely agree with one of the other comments that more could have been made of the dice themselves, but hey - as a maths nerd I'm never going to say no to a compelling set of puzzles. Keep it up!
I feel like the "roll" part of the theme is missing, but it would have been impossible if the dice were changing as you push them... Fun game overall!
This is a very nice puzzle game with a really nice concept and great presentation!
Well done!
I love puzzle games, took me 2 levels before i realize the UI told me what value it wanted.
Good work!