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I Am Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #839 | 3.381 | 3.381 |
Presentation | #969 | 3.667 | 3.667 |
Overall | #1520 | 3.222 | 3.222 |
Creativity | #3394 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really liked the idea of the game and you acting as display of your progress. I just felt that the controls were too floaty. While helpful if you want to go somewhere far away it was annyoing while trying to platform. Also there were just many empty places with nothing in them which resulted in loosing your orientation. Maybe if the room was a bit smaller or there where more recognizable/unique elements there it would be easier to find your way around.
Else visually the game felt ready and also that everything was a physics body made the world feel more alive.
Super fun 3d platformer. The controls were a super floaty, but it also enabled you to travel very long distances quickly while in the air, which helped a lot with getting around, and gave a great sense of speed to the movement. I appreciate having controller controls.
The room was designed pretty well, and each coin felt like a nice little mini challenge to get to. The one inside the green rectangle with slanted walls especially made me think of it as a nice isolated platforming challenge within the larger level, almost like a Mario game.
The cannons added a fun element of getting around. At first I wished you could enter it from the yellow portion, like someone else mentioned, but I started to appreciate the platforming element of getting in them as its own challenge.
I ran into 2 bugs - getting stuck between a slanted and upright book, and having a canon launch me through the wall into an endless void.
Really fun game, great job!
nice game. controlling the camera is annoying though.
Hey I REALLY liked your game! It reminded me of chibi-robo which is one of my all time fav games. I love 3d collectathon platformers which this definitely felt like.
The controls were really nice - they were tight, but also a little goofy in a good way like a die would be! My only feedback would be that I think it would be nice if you could enter the cannons from the back via that yellow ammo platform, it was just a bit finnicky to enter sometimes.
Overall, fantastic game though - I played all the way through :) Congrats on submitting and thanks for the game!
This game really makes you feel like a die - IGN
I had lots of fun rolling around in this room. It took me a little while to figure out how to collect every single coin but after a few minutes bouncing around i finally managed to spot the correct locations. What i like most is that the dots of the dice work as an indicator of your current progress. A well-done little game. Would play again!
Thank you very much for your feedback! We appreciate it that you like the game so much :) We are planning to add more functions to increase the replayability :) Consider following our game to keep up to date!
This took me a solid 30 minutes of playtime to beat and I enjoyed it greatly. The funky movement and environment made it a lot of fun, and for a game with so many moving parts, there were surprisingly few bugs. (The only one I encountered being a cannon bug where sometimes they didn't shoot you as far as they should.) Beat with mouse & keyboard, including climbing the books manually :p
Thank you very much for your comment!
We are glad to hear, that you had so much fun playing our game :) Yeah the cannon sometimes shoot not as far as they should, we will fix that ASAP. Consider following the game to keep up to date, since we will keep updating our game after the game jam!
Excellent physics-based sandbox, a curious approach to the theme.
Thank you very much for your feedback! Consider following our game to keep up to date after the game jam!
Very much captures the "i am Bread" feel... nifty sandbox
That was our idea :) Thank you for playing our game! Consider following "I Am Dice" for future updates :)
The physics feel is fun, full of randomness and uncontrollable hahaha, it really feels like you're a dice, well done!
Thank you very much for your feedback! Glad you enjoyed it :) Consider following our game to keep up to date!
Very fun. I love how everything seems to be a rigid body, that led to some fun moments. To anyone reading this before playing, I highly recommend using a controller, I had a hard time on mouse and keyboard before switching. A small grip is that the aerial movement felt very strange, like you could build up obscene speeds while pushing off of just the air; it took away from what was otherwise quite satisfying ground movement.
Thank you very much for your feedback! We also recommend playing our game with a controller, as well as downloading our game, since the performance playing on the browser isn't as good as on the downloaded game.
Really had fun messing with the physics. Nicely done. One of my favorites so far!
Thank you very much for your feedback! Consider following our game to keep up to date!
the gives classic n64 platformers vibes! great work!
Thank you so much for your feedback :) Consider following our game to keep up to date after the game jam is over!