I enjoyed it, though when the timer runs out, I feel like it would be better to keep the controls the same, that is, you still control the hammer guy and look freely. Another issue is that I didn't know how scoring worked until after the first level. Maybe I failed at reading the instructions menu though.
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Super Smash Dicers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #878 | 3.571 | 3.571 |
Overall | #1696 | 3.155 | 3.155 |
Enjoyment | #2093 | 2.821 | 2.821 |
Presentation | #2180 | 3.071 | 3.071 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I took it literally: You roll dice into other things and watch the chaos ensue!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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