Play Lost or Found
Lost or Found: Alien Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #289 | 4.192 | 4.192 |
Overall | #1697 | 3.154 | 3.154 |
Creativity | #2685 | 2.885 | 2.885 |
Enjoyment | #3251 | 2.385 | 2.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your luck play a big role in completing the level, every step you take is so thrilling
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Like others said, incredible artwork, but gameplay needs some polish. Well done all around.
The art style on this is really good! I love the game over screen as well with the *poke* alien. I didn't entirely get how to win though, I just kept losing to multiple aliens in a row. Maybe I just suck at it ;).
Artwork is very nice! The way the victims get sucked in by the alien make me wonder if the alien is really sucking them in or if the player is just... chucking them at it like they are just meat shields XD
Love the style of this one, very well presented!
The 50/50 mechanics are rough to get through, but I can see you've acknowledged below that you had intention for some extra mechanics that would give the player some control. Very curious to see what sort of abilities/effects the different civilians would have!
Nice game! Love the art style!
But sadly, I didn't figure out how to tell which door was correct or not which made this a bit of a guessing game ^^"
The art style is really nice and the music is cool, but there's not much of an actual gameplay. Some randomness in a game isn't bad but this feels like a coin flip. It looks like a cool foundation but it needs a way for players to have more control over what happens
Thank you, but yeah, there are some mechanics that haven't gotten implemented yet. The first 5 move should be guaranteed civilians, and there are different type of civilian that can affect/alter your every decisions, make it more fun. Next update fo sho!
I died 10 times in a row from the first move :D, but then was pretty lucky and get far enough.
Cute art style!
Yeah, sorry for that :(
The first 4-5 move should be guaranteed non-alien, I didnt realize the final build doesnt have that implemented yet, my bad..
Super presentation and cute concite (although I have now killed too many children :/).
I think maybe the pure luck element made it feel unfair at times; but I had fun, so :)
There should be more different type of civilians with different type of mechanic that should influence your step-by-step choices, but we ran out of time :(
Next time tho!
Well, that was random!
The amount of people that I have killed is crazy in my first run which also included in me dying at the end. Amazing gameplay and the design is crazy good.
Save 9 people hhahahaha!
Good job, too bad the leaderboard features didnt make it in time :(
but, thx for playing
Well, I made it out... "You Saved 0 People! Good Job!" hahahaha
well you can do that, maybe, if you run straight without encountering alien hahaa
have to think of player's punishment for that later....
Oof
Haha, I have died so many times in this game. Feel bad for the kids that get eaten so I can carry on but what can you do? :) Good game well done