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A jam submission

Idle n DieView game page

GMTK Roll of the Dice Idle Game.
Submitted by godden.dev (@godden_dev) — 1 hour, 1 minute before the deadline
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Idle n Die's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#25442.8972.897
Enjoyment#31862.4142.414
Overall#32542.5752.575
Creativity#38532.4142.414

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Gameplay revolves around rolling dice to score points.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Video comments

Submitted

You really need guts to make an Idle game for a Game Jam. I appreciate your courage, soldier. 

That said, it really is an interesting idea! A little more work on that and you could addict a lot of folks with it.

Submitted

This is a fun little game ! I really liked the clicker concept and the gameplay is satisfying. Great entry all in all !! :D

Submitted

Interesting idle game. Could use some more advanced features and automation, but its a solid start. Good job.

Submitted (1 edit)

Oh god, what have you done... I only just recently got over my addiction to Cookie Clicker.


Submitted

A fun little idle clicker! Not really a genre I like spending a lot of time on, but well executed!

(+1)

A surprisingly fun game. I ended up spending 12 minutes with this one - most of that time spent trying to (and sort of succeeding to) break the game.

As for the presentation, there isn't much to write home about, however what little is there works - everything is intuitive and clean, the edges warn you, that you're strying away too far and it's just nice, I like it a lot, even if it feels a bit uninspired at points.
The gameplay works just as fine as any clicker game, however the spin (or roll) on the concept is that fact that you have a lot more control over how many points you get. The loop that is there works well, however it is quite limited, a few more options shop options [perhaps a power dice, a weighed dice/rigged dice, etc..] would really elevate this game, I can totally see this being something I would sink hours into. I really enjoyed the physics, they worked perfectly. The roll value detection is something I also loved, but for the opposite reason: you can bump your controlled dice into other dice to roll them, however this second hand roll seems to be calculated differently to your active roll, as it seems that you are able to get the value without actually turning the dice, unlike with the active roll, where if you roll from too small of a distance the roll won't count; this led to a lot of dice humping and racking up a lot of points without having to rely on RNGesus, I ended up quitting with around 2.1k points with just 2 autodice and a few normal dice. I also noticed that second hand rolls sometimes displayed the incorrect value, so a second hand rolled dice sitting on a six might report a one or a two or a four, it was very strange and there seemed to be no pattern to it,

As said above, I actually really enjoyed playing this game, and I really wish there was a bit more content, thanks for making this and good luck in the jam!

Submitted(+1)

Interesting spin on the clicker-genre. Due to the phisics of dice theres even some sort of tactic one can form, like crashing one die with full force into a group of dice, to roll them all at once, or surrounding your autodie with regular ones so the autodie triggers them.

With more shop options this could be a very addictive little clicker game. Good job!

Submitted(+1)

ah yes, math rocks go click clack on your PC screen, best feeling you can have

Submitted

I don't really like clicker games but I enjoyed the simple look of the game which made me play it for quite a long time :D

Submitted

Clicked on it just cause of the clickbait thumbnail. I was surprised to see a working game on the other end gg!

Submitted

Pretty addicting, very satisfying when you get lots of dice. Well done!

Submitted(+1)

I think this game is a bit limited in terms of gameplay. One way the idea could have been expanded is through having different kinds of dice with different numbers of sides.

Developer(+1)

Ah ye, I wanted different dice, upgrades, and more shop buyables - maybe if I do some more work on the game.

Submitted(+1)

This is a really fun and quite addicting game, it lacks some musics and juice but for a game jam this is really good ! especially when you get many auto-die, i love it.

Submitted(+1)

I'd add in the description that the shop is on the $, I didn't get it at first but by the image I guessed it was somewhere :D.

Nice thematic idle game, I like that you can multiple roll dice thanks to the physics! Efficiency! :D

Submitted(+1)

Surprisingly addictive game once i figured out the controls, could definitely see this being turned into a more fleshed out project

Deleted post
Submitted(+1)

You need to click further away from the dice to launch it further, I struggled with this too initially

Submitted(+1)

S tier