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Henk and the legendary d20's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #695 | 3.667 | 3.667 |
Overall | #715 | 3.576 | 3.576 |
Enjoyment | #866 | 3.364 | 3.364 |
Presentation | #944 | 3.697 | 3.697 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to determine your available moves, the character is made from dice and moves by rolling
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very good interpretation of the theme. Good explanation of the controls, nice art and charakter. Also like the extra fun added in this game. Last level perfect difficutly
I like how the character morphs into a blob and come back to his normal form every time he moves.
Also, he is THAT unlucky that he always rolls a 1 when he throw D20 ?
Reminds me of Clue.
Nice job! Very tactile, and I liked the character design!
Really clever game, loved the character design lol
i liked the sound more!
Fun little game. I like that you built in a little story line ^^
I love Henk! The last level was quite a troll. Had to restart several times because i did not roll the dice i needed to complete the level . But felt nice to complete it for sure. 10/10 sound effects
Dennis, one of the team members, recorded all the sound effects with the dice himself using an audio recorder! Thanks for the feedback!
Hey this turned out to be really polished in the end! Whoever thought of being able to deselect the dice with space must be a genius :D I really like all the changes you made since the last time I played It! the last level took me forever, but I loved the challenge of it!
Rumor has it, this feedback came from someone very clever. Yes, I am talking to you JHawk, thanks for the amazing feedback on our game. Your help really improved it!
That "no 4" on last stage is such a troll lol.
//(If he use the legendary d20 to walk, he wont go anywhere because there is no 20 straight empty panel to walk.)
I loved the character design and the animations, especially of him moving!
The gameplay wasn't the most engaging and it mostly felt like waiting for the results that got you to the goal.
Still the look, sound, & general feel of the game kept me motivated to play for a good bit!
The art looks awesome and I love Henk's animations! Giving the player many dice and showing which faces each die has was genius and game me some control over the randomness. This is remarkably well-polished for a game made in only 48 hours. It was easy at first, but the difficulty soon picked up and the last level took some thinking!
I love the character design. Choosing from multiple dice is also great, it allows for flexible solutions to the puzzles.
Very nice! Very well made despite only 48 hours! Well polished user interface and simple but enjoyable sound choices. Simple but very well chosen art too. Congrats! Great work!
Nice! I wasn't sure at first how well this would hold up as a puzzle, and then the last level was actually a little trick. Presentation is great. Great work!
Fun and interesting game idea