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DICEased Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #293 | 4.191 | 4.191 |
Overall | #669 | 3.603 | 3.603 |
Enjoyment | #686 | 3.461 | 3.461 |
Creativity | #1950 | 3.157 | 3.157 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to get random tasks and weapons
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Yes! very nice!
Really nice presentation! I like the speed of movement and the juiciness of the combat!
Very good art and responsive gameplay!
Very cool game! The character movement was very smooth, and the map was really fun to go around to dodge enemies.
Really cool concept with really cool graphics! I just wish I could've been able to reload, sometimes hoards of enemies would clutter up and I would have no ammo. But besides that, amazing game!
Great game! I found myself playing much longer than necessary, really had good endless runner vibes. I think there might have been a camera zoom in bug, or maybe that was a feature I didn't understand.
The presentation is great and I enjoyed the different scenarios with the dice rolls. I did get retrieve the flag a lot in a row so it got a little repetitive on some runs
I loved the graphics of the game! However I only got "Roll 15 times" as my mission and after rolling quite alot I didn't understand how exactly to win the game.
Fine game, I mainly only got "Stay close to the enemy" as my task. The biggest audio here was the music, quite loud with no way to turn it off, and it's quite a harsh loop.
Gameplay wise, controls felt good and the game felt responsive, would have been a nice touch to change the cursor into a little aiming reticule or something along those lines. Art was definitely nice.
Cool! Good presentation, and the gun felt crunchy. The UI was really small. Nice job!
Solid gameplay, very unique artstyle.
Love the artsyle! Thanks for this lovely game!
Wow, i was blown away by this game :)
I L O V E the art style, the game is a beauty and you lot did a really good job!
The gameplay is pretty fun, I could see myself spending some time on this game :)
Overall just incredible job and this is one of my favorite games so far
I really like the artstyle, i like the idea too, though the guns sometimes just feel useless, most of the time one is better off just fleeing off, making the tasks quicker and the enemies more important to kill would work wonders, like if this would be a boss rush game, where you have to kill the boss, having to do tasks to be able to deal damage would be a cool idea
I love the art style. I love when 3D games go pixel art. Nice job