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CGCOOKE

45
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A member registered Jun 08, 2020 · View creator page →

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Solid game. I did rely on the throw more than the tornado action. I like the story too!

This is so cute! Its very to easy to understand but took a little bit to master. Awesome game!

This is so cute! Its very to easy to understand but took a little bit to master. Awesome game!

It could just be mean but the controls got messed up. I was playing with keyboard a mouse and somehow WASD got inverted and I couldn't really enjoy myself. 

What I did see was an awesome Art Style, Cool Boss, and an awesome arcade feel. Sounds were also really nice!

Solid Art style! Has a Power Rangers meets Beyblades feel and the sound design really drives that home. The bosses are a little bullet spongy

The art style it so moody and has style. Controls felt slippery and there is no real way to dodge the boss.  Also wish there was music to real drive the art style home. Pretty good! Hope you work on it after the Jam

Very cool! The first boss is a little too difficult, might want to make their circle smaller or give the player a dash or run. This is great though!

Not a fan of the first boss, but the visuals and sound design are really tight. You might want to work on a pause menu cause I did get stuck trying to back out. Overall it was a good experience

Not a fan of the first boss, but the visuals and sound design are really tight. You might want to work on a pause menu cause I did get stuck trying to back out. Overall it was a good experience

Bosses are a little bullet spongey and the opening text is a bit hard to read. The models are really cool and the music and sounds really compliment each other.  It's a very solid game

Bosses are a little bullet spongey and the opening text is a bit hard to read. The models are really cool and the music and sounds really compliment each other.  It's a very solid game

Vibe is awesome! The music really sets the mood and I like the spinning gun mechanic. Kinda wish there was more space between the orbs. I end hurting myself when trying to heal myself even if I try to shoot the orbs instead.

For one person under this time frame this a good base, Great job! I do agree the dice mechanic doesn't suit it and would probably benefit being just a puzzle platformer without dice rolls. would love to see if you build upon this outside the jam.

I was pretty lost at the beginning, but once I got the hang of it, the game was very fun! Kinda has this loop hero vibe and I could easily play this for hours! 

The placement of controls is not intuitive, which is sad because I really like the concept and mechanics. The art is great and the music and sounds fit the vibe

I got to the 2 area and got really stuck. Its a bit hard to tell what killed me all time. I know its the security guard but before I can react I get hit by a particle that is hard to avoid and its back to the start. For the short time it was made in this is really good base for a interesting platformer!

I found it to be a bit difficult, I got trapped a few times but overall a fun game. I like how you can change the character at the start and the game does feel different with each character

Love the pixel art but the gameplay got repetitive fast. The Music and Sound is great but the music  is a little too loud

Sorry my computer won't let me run a .rar file, would you perhaps have zip file instead?

You have the .exe uploaded but instead you need the whole zip file uploaded with the .exe inside if anyone is going to play.  Common mistake no biggie

Really interesting and the presentation is nicely done. If I could make a suggestion in the bottom left hand corner you have an indicator which number is on top, what I really needed was a indicator on where are the other numbers on the die. Overall though great game!

The presentation is great and I enjoyed the different scenarios with the dice rolls. I did get retrieve the flag a lot in a row so it got a little repetitive on some runs

A good balanced game. It is a bit difficult but after awhile I got used to it.

A good balanced game. It is a bit difficult but after awhile I got used to it.

Really feels like playing with your buds who are still your buds but are also annoying

This was great and I love the commentary with the theme! The pixel art during the "date" looked so good and it was surprising on how it worked. I'm amazed you got this much done in a week! Great job and I hope you continue to work this game in the future!

I'm sorry my dude but I couldn't move other than jump and I jumped so high when I landed I just went through the floor. I can check back later though if you are doing bug fixes.

I can appreciate a good joke. I'll give you that, it did make me chuckle. But it makes me sad there isn't game with these tiles.

So I'm not going to rate just yet because right now, there isn't a game. BUT from the description of what the team wants to do I would be happy to play it in the future :)

This is a fun twist on the theme and more fun card games the better. It was pretty hard to understand for awhile and I think it kept mentioning "deck". Since I only ever saw three cards I didn't know what was referring to when it was mentioned. I do like the focus on balance and after awhile it clicked.

It could be from playing crafting games but I did understand how to make stuff. Your game design was pretty easy to understand on that point. What I couldn't understand was what the customer wanted or what did some of the icons for the stats meant. I understood defense and attack but what does the star mean for instance?  This is a great start though I would love to see this game polished after the jam :

If I may put this out there, what if there was a squeegee sound or something like it when you wash ? 

The style is great and the music matches the theme so well! I'm amazed you got this done in a week. It does kinda throw you into it and it took me a good amount of time to figure out what I should do with each customer. If this is an MVP I think a tutorial would be a great help to make it a more enjoyable experience along with the recipe book menu being easier to read. Maybe acting as a book with pages dedicated to each recipe because right now there were too many icons to track at once. Would love to see more to this if you continue to work on the game.

Just a heads up, when I clicked on resume or quit it closed the game.

The art style is very unique and I loved the theme. I like the music but it was a little too overpowering. Also the color of the text was a bit of a strain to see. This was a lot of fun!

I love the idea and the music really set the mood. The writing was also funny and witty

This is well done! The UI is adorable, I love the notes and pictures! It was bit difficult to find frog man mainly cause the world might be too small. I wouldn't want it to be super easy but maybe a smidge bigger because they are also moving and eye color and the tongue were the things to look out for and that was a little hard to see. I actually just mis-clicked and it so happened to have the frogman in frame.

The music is also catchy in a good way and made the tone very fun.

I love the settings, graphics and the music! I would have liked the controls to feel like a hook at the end of a line or at least be able to reel the hook back up. Watching the fish get mad at the eel was super fun and the animation of the fisherman showing the fish when you caught one was so super cute!

I really liked being in the store and doing the tracing. The introduction was a bit too long.  The writing did match the tone but maybe instead of it scrolling one letter at a time it could have faded in as a block of text. I enjoyed the peg like characters and the icons for the items once drawn were very well done.