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A jam submission

A Light's VeracityView game page

The Dice Rolling Bullet Hell
Submitted by Micr0byte — 2 minutes, 12 seconds before the deadline
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A Light's Veracity's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5693.9363.936
Enjoyment#6323.4893.489
Overall#7823.5463.546
Creativity#17963.2133.213

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The enimies roll onto the screen, and everything is random

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted(+1)

Awesome game. I had a lot of fun playing. It really shows that you don't need beautiful assets to make a game with cool aesthetics.
The idea with each enemy having their own music is great. Though I felt that the sounds enemies make have different BPM than the music making them not really fit together (I could be wrong though).

Two small issues:
Volume slider is back to initial position after reentering settings menu.
I found the sound when clicking a button in menus quite unpleasant. I think lowering it's pitch would be nice.

These are very minor though. Amazing job overall!

Developer(+1)

Yep I found the 2 issues when i was testing the game but the newer WebGL builds were giving an error for some reason and I was panicking and had to submit a slightly older build without those fixes. You can also see at the top of the page it says submitted 2 mins before the deadline lololol

Submitted(+1)

Music and visuals pair really well! It was fun to learn how to avoid each type of ennemy, but after a while it got kinda repetitive.

You took the theme very literally with the “rolls” 😂

Submitted(+1)

This game looks really good. I enjoyed tricking between buletts and lasers

Developer

Glad you liked it!!

Submitted(+1)

Very neat game! The visuals are really slick and satisfying, and I liked the suspense of seeing which bullet emitters would show up. I kinda wish there was something more active for the player to do as well, like maybe a limited "boost" function, or some kind of gun or shield to defend against some of the bullets.

Nice work!

Developer

Woah, that sounds like a great idea!! Maybe in a post jam version!

(+1)

this is a very well-developed, engaging, and fun game! i love this creative concept and the art/animation is very well done! i can tell a ton of effort went into creating this game. 10/10 would recommend

Submitted(+1)

This is a fun little game ! I really liked the concept and the gameplay is satisfying. Great entry all in all !! :D

Submitted(+1)

Enjoyed playing this, especially the way the enemies vary and surprise you every time. The visuals with all the different effects and trails are really godd and add a nice overall touch to the game. If anything could be added maybe just a points counter and it would have everything!

Submitted(+1)

Very juicy! I like the touch of the randomized music. It's a little slow between rounds and I got killed by an enemy spawning from offscreen, but the bullet hell gameplay is super fun! Well done!

Submitted(+1)

Very juicy! I like the touch of the randomized music. It's a little slow between rounds and I got killed by an enemy spawning from offscreen, but the bullet hell gameplay is super fun! Well done!

Submitted(+1)

Like the visuals, very simple but they get the job done! Made it to when 4 shapes appear, and I got wombo-comboed by the diamonds and the green L's. Well done!

Submitted(+1)

Extremely cute looking game, nice simple and effective visuals.
I liked the easygoing approach

Submitted(+1)

I like the game, the sound and visual effects are cool, but I wish there was a score or something.

Developer(+1)

Thank you!! I was planning on doing a score but ran out of time! :( Glad you enjoyed tho!

Viewing comments 32 to 21 of 32 · Next page · Last page