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A Light's Veracity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #569 | 3.936 | 3.936 |
Enjoyment | #632 | 3.489 | 3.489 |
Overall | #782 | 3.546 | 3.546 |
Creativity | #1796 | 3.213 | 3.213 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The enimies roll onto the screen, and everything is random
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
simple but fun mechanic!
Glad you like it!!
Game in nice neon art, once I saw it I must to play it. Slow start, but after some time it's real bullet hel!
Neon games are the besttt!!
Hey this is pretty cool! Pretty impressive that you did a dynamic soundtrack, I love those. The controls is a bit slippery though, but not too serious. I also wish its just a bit more fast-paced, though I think from a tutorial stand point this is ok, and its just a game jam after all.
Yeah I see what you mean, I also wanted to keep it not as difficult for people who have never played bullet hells before. Glad you enjoyed it though!!
This entry is really, really impressive, I can't believe you managed to create so much in the course of one weekend! The graphics are gorgeous, the game logic is simple to understand yet challenging, and there is a good amount of diversity with all the different enemies. Really good job!
Thank youu!! Some of the shapes took quite a bit to get right. The circle took almost 4 hours to do and fine tune!!
Awesome game, had a lot of fun trying it. I think it was really visually appealing with the neon sort of vibe.
Thank you!!! Always love that neon synth-wave aesthetic!
I love the aesthetic! I think the enemies could come in a bit more frequently though (less downtime between "round"). Also my cursor was desynced from the ship but that could be me running at 125% scaling on resolution. Nice game!
If that happens you can left click and the cursor should hide it self! And the rounds had more time since they try to sync to the music, I would have done more tweaking if i had the time!
Amazing game, I love the retro screen effect! It is very well done game!
Thank you!!!!
Very cute! Personally I would ramp it up faster, like spawning more enemies to fight faster.
I agree, with you although I wanted to keep the game more accessible to newer players who are not as advanced, or have never played bullet hells before! Maybe in the future. I’ll add multiple difficulties!
Looks really amazing. Quite enjoyable
Thank you :D
I like how the ship's health is represented by it crumbling and the different types of attacks to dodge are well thought out. I think adding a score to this would give it a lot of replay value.
Yes, I agree adding a score system was part of the original idea but I had to cut it since I was running put of time! Glad you enjoyed it though!
This looks incredible, very neon, very cool. And the gameplay is quite enjoyable and chaotic. Great Game!
Thank you!
Graphics and sound make game very enjoyable - great job!