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A jam submission

Time Attack 3DView project page

A dithered visual experience.
Submitted by Josep Valls — 3 days, 17 hours before the deadline
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Time Attack 3D's itch.io page

Results

CriteriaRankScore*Raw Score
Visual Design#93.7633.917
Audio Design#182.9623.083
Overall#422.2222.313
Interpretation of the theme#631.0411.083
Game Mechanics#641.1211.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The idea was around a shoot-em-up where there is a squad to intercept an invading force. The project is currently a cutscene with the squad assembling but I ran out of time for the gamepley.

Development Time
36

(Optional) Please credit all assets you've used
https://github.com/samuelbigos/godot_dither_shader
https://freemusicarchive.org/music/lite-saturation/fast-epic/fast-epic-30-sec/
https://sketchfab.com/3d-models/light-fighter-spaceship-free-51616ef53af84fe595c...
"Racer" character from https://www.mixamo.com/
https://opengameart.org/content/topdown-tileset
https://screamingbrainstudios.itch.io/seamless-sky-backgrounds
https://opengameart.org/content/sky-background
https://jf-development-01.itch.io/free-sky-backgrounds
https://kenney.nl/assets/coaster-kit
https://jotson.itch.io/gravity-pixel-font
https://freesound.org/people/Garuda1982/sounds/606933/
https://pixabay.com/sound-effects/fx-loud-emergency-alarm-236420/

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Comments

Host

Definitely left wanting more! Thank you for participating!

Submitted

Cool use of shaders, you have talent with animation. I'd make the main gameplay first next time, get the gameplay loop down, then work on cutscenes and stuff if you have time.

Developer (1 edit) (+1)

I planned to do it in parallel, and the top view of the ships in the sky was going to be the gameplay but since I was figuring out importing, textures (the pilot and hangar are untextured actually), light, camera and everything couldn’t manage my time right. Lesson learned.

Submitted

I jumped into the game blind and was so hyped after that introduction until I learned that there's no game (yet) :D
Really great job with the visuals, I love the pixeled dither!

Submitted

Amazing cutscene, I was so hyped!