Awesome game! Everything you put into this makes it such a fun cohesive experience, the music the art, the cut scenes/story and smooth gameplay. Really fantastic!
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Sir Slithersworth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sfx / Music | #1 | 4.594 | 4.594 |
Overall | #5 | 4.104 | 4.104 |
Design | #7 | 4.290 | 4.290 |
Gameplay | #10 | 4.043 | 4.043 |
Theme | #12 | 4.116 | 4.116 |
Innovation | #32 | 3.478 | 3.478 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Ohh wow, this is a great game! Really polished and good looking game :D I loved the art and the music! It's catchy haha. Good job! The only thing we could ask for this game are more levels! :D
I love the fact that you went with a super simple and obvious interpretation of growth, but then completely turned everything around with new mechanics, stellar music, and great artwork!
Such a unique take on a snake game! The music and art truly blew me away and I found myself bobbing my head along to the music. The fact that all art and music on top of a whole game was made only in 9 days is amazing. Unbelievably polished and the small things such as a difficulty meter and endless modes really show how much detail went into making this game.
What a lovely game!
I just give you all stars!
The cutscenes and the plot are awsome, the art design is incredible and the music... OMG the music!!
It's a masterpiece! Congrats!
The music for this is really great! Such a cute idea! :D And the ark level is a really neat twist on the game snake! great job!
Amazing work on this one! It was a lot of fun trying to avoid things while eating the peas/nightmares. And the visuals and sounds were on-point!
I loved the twist on the Snake game formula. The peas are just too adorable, I almost feel bad eating them. Congratulations.
I was astonished when I saw the music and art was created just for this game. I expect great things from you in the future.
Awesome game! The pea-song has been playing in my head for whole day.
How could you make such a gem with all the lovely songs, the art, cutscenes and jokes in such a limited time? Amazing! I was doing something else while the game was on the main menu and kept listing to the giggles, jokes and the cute song!
Can we have some backstory on how this amazing project came to be? So much lore and kangaroo noises!
I keep on revisiting this game just for the music. It's so good!
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