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Flower Shop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #25 | 3.944 | 3.944 |
Gameplay | #32 | 3.556 | 3.556 |
Sfx / Music | #33 | 3.500 | 3.500 |
Overall | #52 | 3.322 | 3.322 |
Innovation | #108 | 2.667 | 2.667 |
Design | #117 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice time competing game! I like the effect of taking item out from the box very much XD
Overall a very addictive and hardcore game!
As for feedback, Id say :-
And, for the stuff I like :-
Overall a very addictive and hardcore game!
As for feedback, Id say :-
And, for the stuff I like :-
Overall a very addictive and hardcore game!
As for feedback, Id say :-
And, for the stuff I like :-
It's quite interesting, reminds me a bit of overcooked and the visuals are really cool ^^
The orders are a bit too fast tho, at least for me (maybe i'm dumb lol) so would be cool to have it progressive, like strating really slow and the coming faster later. Would be cool to have just one action key instead of three, but this is a design choice and maybe that's how you intended it to be ^^
Ooooo love this type of game! Definitely overcooked vibes for sure. I ADORED The art and the music! I thought it was really fun and really cute and fit the game well. In the same vein as being in the same world as overcooked I think another fun possibility could be to allow more players in future versions and divide up the tasks! Also, I see what other people mean about the controls, but over time I did get used to them! I was frantic for the first few tries, but I eventually got my groove and was having a ton of fun! That being said I could also see a version of this that has the same amount of controls that you have made, but on a console controller! Regardless, I still found the gameplay to be quite fun and I love taking care of flowers in real life so it was nice to cultivate some other plants in the game as well! Great Job and wonderful game!!
The game is challanging, but maybe to its detriment. I think there should have only been one action key rather than 3 and more varied/complex recipes. Music and art were good!
Thank you for your input. Yes i must agree that i should have slimmed down the controls/buttons needed a bit.
Great music and challenging gameplay. In my opinion there was too many buttons. Pick up and drop could be the same button as the player can do only either one of them at a time.
Thanks for your input, that‘s a good idea. Will definitely consider that next time
Nice concept, though I find it a bit overwhelming. I would've liked a smooth introduction of the concepts, one by one, not a tutorial per se, but you got the idea. The sound and graphics are really good. Great job!
yes that is a great idea. Unfortunately didn’t had enough time left for that.
I got the overcooked vibes as well, having more flower variety or bouquet orders with multiple flowers could add a layer of depth.
Well done!
(after a game over I continued from where I had left, is it intended?)
no seems like a bug unfortunately
The controls works very well, the art are great.
I realy enjoy this game, congrats!
Thaks for fun ;D.
Nice game (Overcooked vibes)! I was a little uncomfortable with the controls XD
Thank you :)
What exactly made you feel uncomfortable with the controls
The position of the keys.
It's crazy good! I loved the animation, the art, and the whole concept! It's very cooking-mama or overcooked like! Love it!
Thats so kind, thank you very much :)
Quite frenetic, but just as I was getting into it, I died with three hearts left. Also, sometimes a flower finishes growing, but the water prompt is still showing and I lose a heart for not watering it.
Thanks for playing. The water prompt problem did not happen to me in my last tests, will take a look into it.
You loose the game if you don't complete the orders in time, so I guess that was the point you died. But it seems I didn't make this clear enough game play wise