I like the animations, it felt very slow walking but running solves it.
Play game
Family Ware Gold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #39 | 3.163 | 4.083 |
Graphics | #46 | 3.163 | 4.083 |
Controls | #57 | 2.324 | 3.000 |
Overall | #61 | 2.335 | 3.014 |
Fun | #62 | 2.001 | 2.583 |
Originality | #64 | 2.259 | 2.917 |
Audio | #65 | 1.097 | 1.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.2 + DragonBones Module
Source
https://github.com/joaops/Family-Ware-Gold
Game Description
You forgot to do your homework, do it before your mom gets home.
Discord Username
João#1566
Participation Level (GWJ only)
it's my first game jam
Participation Level across all Jams
it's my first game jam
Comments
I really like the art you got done for the game! Have you thought about making the characters walk a little bit faster? It was really hard to catch some of the falling clothes.
Really well done for your first game jam! You got a lot done!
Your character animations.... wow! How did do those? Was it using the skeleton system in Godot? Enjoyed all the mini games. Great job all around!
I'm glad you liked it.
For the animations of the characters I used DragonBones Pro and for the game I used a modified version of Godot 3.2.2 with the dragonbones module already compiled.
The animations are very good in this tool, you can do some cool things like changing Slots or merging animations. Note that the idle animation goes to the walk animation without blinking the character.
Artwork is fantastic guys, I can see why you are forcing us to playing in a high-ish resolution. My monitor was just able to fit it as well. :)
Mini-games are nice and simple -- reminds me of the mad rush as a kid to get chores done before my Mum got home.
I had the same problem with the display at first, but it worked when I plugged in my big monitor.
I like where you were going with the mini games - fun and you can add lots more if you wanted to release a beta! It would also be cool if you add audio and perhaps more interaction with the different family members! I liked petting the dog :) The art was my favourite part - well done!
I have to solve this problem with the monitor, it didn't even cross my mind to use a lower resolution.
The idea was to fill the house with minigames that you should do before your mom gets home. Each character would have three minigames and the player would have to switch characters to make.
I had a tight time, I almost didn't deliver the game, I couldn't add the ambient audios, neither the music nor the sounds of footsteps.
The house was supposed to have more rooms and there would be a small dialogue with the father explaining to the children that the mother was almost there and that they should run to finish the tasks.
I played your game and everything works fine on my PC.
Mini games are simple and what is the most important They works.
Art/visuals are nice. Where did you get those sprites?
Great job for the first Game Jam!
Would you like to rate our game?
Thanks for playing.
The style of the characters I found on google searching for "spriter boy", after that I drew all the characters on Krita, animated on DragonBones Pro and used this modified version of Godot.
I plan to play all games.
Unfortunately I can't play because my screen size is smaller than yours and the game does not resize when you resize the window. I get to see only the head of the girl in a blue background. Tried jumping and managed to see the full sprite, so the art seems very well done and the controls are very responsive. But can't play. And when I tried closing it I got a crash message about Godot Dragonbones Engine. Is this a version of Godot?
The question of monitor resolution didn't even cross my mind, once I learned how to resize the screen, I handkerchief a new version.
This message is from a modified version of Godot 3.2.2, it contains the DragonBones Pro module installed. It was with this tool that I made the animations of the characters.
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