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Lost in space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #32 | 3.276 | 3.714 |
Theme | #37 | 3.654 | 4.143 |
Graphics | #43 | 2.898 | 3.286 |
Controls | #45 | 2.646 | 3.000 |
Fun | #48 | 2.520 | 2.857 |
Overall | #53 | 2.628 | 2.980 |
Accessibility | #55 | 2.142 | 2.429 |
Audio | #64 | 1.260 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.3.2
Wildcards used
All
Game description
Survive in space by managing your resources. Plant carrots and oxygen plants to survive. Explore space and mine asteroids to retrieve water.
Source
yes
Discord username
Potosin, Ninja ✯
Participation level (GWJ only)
First
Participation level across all jams
First
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Comments
Some indicators, regarding what mechanic influences the H20 and O2 in which way, would have been nice. But I like that you integrated the stats into the environment, instead of using a standard ui.
Cool submission! :)
It’s a pretty good idea, and I like having two phases, in the ship and on foot.
I found that the navigation was a bit hard, and was wondering where I had to go a few times.
Really enjoyed the concept, but got confused and at times stuck.
Maybe add some explanations at the start to say what to do etc...
In the spaceship part, i felt like i wasnt moving lol, there were no asteroids coming at me and it seemed like i was just staying in one place.
Hey thank you for your feedback :)
Many have complained about the lack of tutorial, will definitely pay more attention to this in the future.
In general, I really liked the idea of this game. Managing your ship resources and going out to collect resources. But there were a number of things that made the game very difficult to enjoy…
Like I said, over all, I really like the idea of this game, but there were just a lot of things about the controls and the interface that I felt I was fighting just to figure out and it took me out of the game all together.
Hey Obsidian, I really appreciate the feedback. I feel like things can be improved, specially the points you have mentioned. Will definitely pay more attention to ease of use and visibility of resources in future jams (if their involved).
Hey not bad for your first time! It was a bit hard to know what to do. Some small explanation would have improved surely. And also some music and sounds, but you probably know that.
Nice anyways!
Hey we ran out of time to add sounds and a little tutorial. Thanks suggestion though, will definitely try to get more in next jam!