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A jam submission

The Feathered SerpentView game page

A story-driven isometric action game inspired by an ancient Aztec creation myth.
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The Feathered Serpent's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#33.5933.667
Audio#63.6743.750
Originality#73.7563.833
Overall#133.4763.548
Theme#213.9194.000
Fun#263.1843.250
Controls#292.9393.000
Graphics#343.2663.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4

Wildcards Used
N/A

Game Description
A story-driven isometric action game inspired by an ancient Aztec creation myth.

How does your game tie into the theme?
The game is inspired by an ancient Aztec creation myth. The theme is incorporated into the story and setting.

Source
N/A

Discord Username
SarahSage7#9089, Sophiablabla#7563, hnuqweasd#3731

Participation Level (GWJ Only)
10

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Comments

Submitted(+1)

Great concept for a game!  I liked that you created an underground cavern that users could explore.  I found the game play difficult - I ran out of arrows really quickly and couldn't figure out how to enter the temples.  Also the Q key seems to give you some sort of powerup that wasn't mentioned in the introduction.  Still, a great entry and one I'd like to see expanded upon!

Submitted(+1)

I love the art style and aesthetic of this game!  And oh my goodness, the voice acting!  This a beautiful implementation of the theme, and I would really enjoy playing a visual story like this.

My main issue with the gameplay is the limited arrows.  In my first run through the game, I ran out of arrows on the 1st stage and had no way to fight the dogs, so I had to restart.  Having some way to grind normal arrows would be appreciated, so the player can continue going even if they accidentally spammed arrows early on.

I liked how the main character could change to bird form to travel across lava and scout out the map before engaging in any combat.  I used the bird form to avoid fights and gather all the skulls I needed to unlock the last area without using my precious arrows, which added some semi-stealth aspect to the game.

The poison arrows felt like the most powerful arrows, since you could shoot and bait all the enemies to kill themselves in the poison cloud.  The other arrow effects were interesting, but ultimately I used them interchangeably when I ran out of poison arrows.

Overall, I enjoyed the experience of playing!  Great work!

Submitted(+1)

I enjoyed a lot playing this game, I want more of this!!!

Submitted(+1)

Nice conecpt and love the narration! Overall well done and fell pretty immersive

Submitted(+1)

An interesting concept, of a mythology that's not often seen in games. Good job!

Submitted(+1)

Cool idea. Nice graphics and sound effects. Intuitive to play. Good work!

Submitted(+1)

Properly acted narration! Love it!

Submitted(+1)

This was really cool, lots of neat ideas

Submitted(+1)

This was amazing I could totally see this going and becoming a full game the narration reminded me a lot of the new Tomb Raider games and I loved the Aztec theming amazing job everyone!