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Sparks and Paths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.956 | 3.956 |
Fun | #2 | 4.077 | 4.077 |
Controls | #3 | 4.077 | 4.077 |
Originality | #6 | 4.231 | 4.231 |
Accessibility | #7 | 3.615 | 3.615 |
Graphics | #8 | 4.231 | 4.231 |
Audio | #9 | 3.769 | 3.769 |
Theme | #37 | 3.692 | 3.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1 stable
Wildcards Used
none
Game Description
guide the spirits across the multiple rooms in a puzzle game
How does your game tie into the theme?
don't let the spirits escape. You will get a better score the more you manage to catch.
Source(s)
https://github.com/Dewott2501/SparksAndPaths
Discord Username(s)
@dewott2501
Participation Level (GWJ Only)
First Time!
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Comments
Nice one! Surprisingly polished for a jam entry! Accesibility-wise I'd have liked a mode that doesn't require holding down the mouse button all the time (i.e. one click picks the lamp up, another click puts it down). Also, sometimes I had issues picking up the lamp, but that might also be because of the web version. Progression is nicely done and well tutorialized, maaaaybe a tad bit too straightforward for my liking – but that's probably best for a jam. Sadly, I found the actual "escape" part of the game (i.e. the spirits turning purple) more frustrating than fun (for the few levels where it actually played a role), so the connection to the theme feels rather light to me here. But great game nonetheless, captivated me enough to finish all ten level will full marks, after all!
PS: The main menu music isn't looping. :P
This is really good. I'm surprised by the amount of levels and mechanics. Good job!
What a cute game. I had tons of fun playing it. The game feels so polished, I am amazed you managed to do so much in the span of the jam. Great work!
The puzzles felt clever and challenging, took a minute to get used to the mouse controls but I kept retrying levels that I wasn't getting 3 gems in haha. Art is great! Such a nice entry, well done!
This was super cute and nicely polished. The puzzles were pretty straightforward, though the last level still has me a bit surprised it’s possible to get all 3 across. Might just be that it was tough to execute with my laptop track pad, though.
Regardless, very nicely done!
lantern felt great to drag around. A slight delay on their movement would have been nice when trying to only move one. Solid game!
Very polished, very cute puzzle game! The levels were really cool, the lantern mechanic is most definetely something I wasn't expecting to work so well! Considering you were a single dev, it's really impressive to see this many levels, this much art and such polish. Very well done!
Great game! reminds me of the time back when we'd play angry birds and cut the rope on our old smarphones.
Really cute idea with some fun puzzles! It was a little hard to get the spirits to stay in the zones, but otherwise well-polished and designed!
Good idea for a puzzle game! The game is really polished, well done :)
Great puzzle game. Well done crafting the levels. I can't think of anything I'd change.
A really well polished game, good job!
Lovely puzzler! Loved the graphics also.