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A jam submission

OrbitalView game page

Submitted by Quissy — 29 minutes, 13 seconds before the deadline
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Orbital's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#483.6563.818
Fun#733.0463.182
Controls#773.0463.182
Accessibility#822.7852.909
Theme#843.3073.455
Graphics#883.2203.364
Overall#1022.8853.013
Audio#1691.1321.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.2

Wildcards Used
None

Game Description
A 2d puzzle game in space where the objective is to move all tiny stars to their correct orbits.

How does your game tie into the theme?
The game has a space theme, a lot of mechanics that people may relate to void are included. The art is suited to the theme.

Source(s)
No

Discord Username(s)
Quissy

Participation Level (GWJ Only)
First time

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Comments

Submitted

This is a cool idea for a puzzle game. I found it a bit tricky at first but once I learned to use the glow of the stars as a guide I got the hang of it.

Audio would really elevate this to another level but fun none the less.

Submitted

Cool game, well done!

Submitted

Cool concept and solid animations/design. Add some sound effects and this could be fun on a tablet too.

Submitted

That's a shame the is no sounds, the game idea is super good, loved accelerating the ball !!!

Submitted

Exciting :)

Submitted

It started out bigger than my browser window, but it fixed by pressing fullscreen in the bottom right. I think more than one should be able to be orbit the core, I think it's really cool how you can slow time down I think the line that shows the direction should be longer so it's a little easier to see where it's going the graphics are really nice and minimalistic love it!

Submitted

Seems to be bugging out for me on level two; everything resets after about a second of time

Developer

Sorry about that, I'm not sure whats causing this yet - I've tried on Chrome/Firefox/Edge and haven't been able to recreate it.

Submitted(+1)

the problem seems to be with the window size since going fullscreen fixed the issue for me