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Insurmnia [POLICY VOIDED]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #83 | 3.272 | 3.778 |
Theme | #88 | 3.272 | 3.778 |
Audio | #147 | 2.117 | 2.444 |
Overall | #147 | 2.378 | 2.746 |
Fun | #158 | 2.117 | 2.444 |
Graphics | #160 | 2.213 | 2.556 |
Controls | #171 | 1.828 | 2.111 |
Accessibility | #172 | 1.828 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0
Wildcards Used
0
Game Description
Welcome to Insurmnia [POLICY VOIDED]. A game where you're an employee who just got a call from your boss. Find out how you can outdo the competition.
How does your game tie into the theme?
We void policies that your rival company has put into place.
Source(s)
Yes, https://zandercoffman.itch.io/insurmnia-policy-voided, https://github.com/DanielB-2/2024-Game-Jam
Discord Username(s)
buildaboat373, asthehourspass, _galaga_1, cat132132132
Participation Level (GWJ Only)
0
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Comments
The crouch button didn't seem to be working consistently, and I think the exposure system was bugged because it was climbing even when I wasn't inside of a building. Also, I didn't see a reason why to ever show my tie, so I just kept it always hidden. But I thought this was a really clever take on the theme and I found it refreshing.
Thank you for the feedback! The exposure system is able to be increasing even outside of a building; we had not had time to code that feature in. And for the reasoning of the tie, we have it so per building, it gets harder to complete the building.
Again, thanks for taking the time to play our game. Have a good day
Nice one! I think it could have some polish on the controls (some of the stairs were easy to miss for some reason) and also on the visuals, but overall it's fun!
I liked this game, mix of stealth and time management with corporate espionage. I did miss the shredder at first but maybe it's just me :s
Thanks for playing. Yeah the shredder wasn't very obvious. A proper tutorial would have probably helped.
An interesting concept, with a pretty unique art style. Works well in interpreting the theme into something unique whilst still relevant.
A little clunky to control though and could've done with a little more polish.
Thanks!
its a funny idea for a game! you should add in an option for when clicking the no button at the start. Would have been funny to see an instant game over / fired
Interesting take on the Void theme.
The controls were a bit clunky, the art felt surreal and the music was a bit loud. But can certainly see the effort in it.
Good job!
The controls are a little bit clunky on the stairs. The atmosphere feels good, this could certainly be expanded into an adventure-like game meets platformer. Good job!
wow this game is so good