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The Children of Lir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 4.267 | 4.267 |
Graphics | #23 | 4.067 | 4.067 |
Overall | #37 | 3.486 | 3.486 |
Accessibility | #37 | 3.200 | 3.200 |
Controls | #51 | 3.267 | 3.267 |
Originality | #54 | 3.533 | 3.533 |
Audio | #65 | 3.267 | 3.267 |
Fun | #89 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Transfer Takeover
Game Description
This game tells the story of The Children of Lir, a legend from Irish mythology.
How does your game tie into the theme?
Irish Folklore
Source(s)
No
Discord Username(s)
Xedden
Participation Level (GWJ Only)
This is my second GWJ.
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Comments
Great music and art direction. The movement felt good.
I miss some perils or challenges.
I think the part that goes dark in and out gets kind of too dark to see Also, the swans that are following you can get stuck, and you can get stuck yourself in them too!
However I really enjoyed the engaging graphics, super relevant and well told story, accompanying gameplay and audio. It was a great experience overall. Nice job!
I really liked this simple yet elegant approach to a story. You're very much onto something with the darkness mechanic in the second act and the waterfalls in the last. 100% on the theme.Good use of assets. I loved the interaction with the owl coming in after the third sigil - perhaps having a couple more NPC interactions will help immerse into the story more. Finally I think people would like to have some options for the sfx/voice/music settings. Good job!
The voice over detracted from things for me. I liked the music though. Art style was really nice, and it was fun to navigate the swans around. Nice work over all
Very cool, that was a fun expression of the story, nice work. The tileset was a good fit aesthetically as well.
You picked a nice Legend to base your game on, i liked reading the story, the tileset and music fit very nicely. a very wholesome experience. i had a lot of fun trying to mess with the pathfinding of the other swans, witch was robust enough. The game even aknowledged that i had gotten rid of my siblings when collecting the last relic, bonus points for that. It was very simple but enjoyable
About a dozen games into the randomizer, I think this is my favorite so far. I can't even really tell you why? It feels like it does exactly what it wants to do, maybe.
I do wish there was an option to toggle the text-to-speech voiceover off - I prefer to read myself, so it was just distracting.
Fits very well with the theme, I thought the story was interesting but the gameplay was very simple for me. I rated down audio because the robotic voice was quite hard to understand at times. As for accessibility, I wish the menus could be navigated with keyboard alone like the gameplay is. Your art style was really nice though so you deserve the 5 stars for that one.