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A jam submission

Junior AlchamistView game page

Keep your hero alive through the unexpected consequences of potions
Submitted by Dan Creates — 3 days, 4 hours before the deadline
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Junior Alchamist's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibilty#113.5603.900
Originality#343.7434.100
Controls#443.3783.700
Overall#553.1823.486
Theme#593.1043.400
Audio#732.9213.200
Graphics#812.9213.200
Fun#852.6472.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2

Wildcards Used
zz

Game Description
zzzz, Seasons, Not Dead Yet

How does your game tie into the theme?
Drinking potions can have unexpected consequences

Source(s)
NA - Available on request

Discord Username(s)
Dan3008

Participation Level (GWJ Only)
1 - this is my first

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Comments

Submitted

I really enjoyed this. Great job! Reminded me of old flash games like Elona Shooter. A speed up button would be nice though. Waiting for 30+ slimes to spawn can be quite a long time.

Developer

Thanks for playing. Glad you enjoyed it.

30+ seconds for a slime to spawn? I'll have to look into that. its supposed to cap at 10 seconds, and thats only at the first few slimes of the round to give you chance to power up. 

Submitted

Really cute little game! Great work!

Developer(+1)

Thanks :) appreciate it :)

Submitted

Interesting concept and charming art, great job!

Developer

Thank you :) I'm really please with it for my first ever completed project. Looking forward to the results of the Jam

Submitted

amazing game!!!

Developer

Thank you very much :) I appreciate it

Submitted

I like the idea of potions that buff you and also give you aliments, it fits the theme and your game title well! Like others have mentioned, it can feel repetitive going through the seasons, but the game loop works well overall. good work. 

Developer

Hi Copecola

Thanks for the feedback. TBH I do agree it gets repetative fast. if I develop the game further, I will make sure to mix up the game play to fix that. 

Submitted

Really unique concept on the theme! Cool art as well. However it gets quite repetitive especially in the start of the seasons. Also it seems like I couldn't go past 50 for the speed, so I was just full on speed potions for the entire game.  Congrats on the submission!

Developer(+1)

Thanks for playing :)

Yeh If I was developing the game further, I'd add another type of game play to break it up a bit and make it less repetative. Maybe for a future project :)

50 was the max arrow speed deliberatly, at that speed, the archer shoots arrows ever 1/2 second unless you have the tired or slow effects. Thats another thing I'd like to work on improving in a future release, to make the max speed 100.

Submitted

OMG, you've included 4 languages and I can even speak 3 of them :D I think it's good that you have a tutorial, but I don't like the fact that the cute slimes are performing actions at the top all the time, even though you're still reading. Some texts don't fit the picture. The game concept is refreshing, but unfortunately it quickly becomes monotonous.

Developer

Hi Mew,

Thanks for the feedback.
Looking back, I can see how the slimes could be distracting during the tutorial. To be honest, it was a last minute addition. At some point I'd like to go back and improve the tutorial, and add more variety to the gameplay.