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Junior Alchamist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibilty | #11 | 3.560 | 3.900 |
Originality | #34 | 3.743 | 4.100 |
Controls | #44 | 3.378 | 3.700 |
Overall | #55 | 3.182 | 3.486 |
Theme | #59 | 3.104 | 3.400 |
Audio | #73 | 2.921 | 3.200 |
Graphics | #81 | 2.921 | 3.200 |
Fun | #85 | 2.647 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
zz
Game Description
zzzz, Seasons, Not Dead Yet
How does your game tie into the theme?
Drinking potions can have unexpected consequences
Source(s)
NA - Available on request
Discord Username(s)
Dan3008
Participation Level (GWJ Only)
1 - this is my first
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Comments
I really enjoyed this. Great job! Reminded me of old flash games like Elona Shooter. A speed up button would be nice though. Waiting for 30+ slimes to spawn can be quite a long time.
Thanks for playing. Glad you enjoyed it.
30+ seconds for a slime to spawn? I'll have to look into that. its supposed to cap at 10 seconds, and thats only at the first few slimes of the round to give you chance to power up.
Really cute little game! Great work!
Thanks :) appreciate it :)
Interesting concept and charming art, great job!
Thank you :) I'm really please with it for my first ever completed project. Looking forward to the results of the Jam
amazing game!!!
Thank you very much :) I appreciate it
I like the idea of potions that buff you and also give you aliments, it fits the theme and your game title well! Like others have mentioned, it can feel repetitive going through the seasons, but the game loop works well overall. good work.
Hi Copecola
Thanks for the feedback. TBH I do agree it gets repetative fast. if I develop the game further, I will make sure to mix up the game play to fix that.
Really unique concept on the theme! Cool art as well. However it gets quite repetitive especially in the start of the seasons. Also it seems like I couldn't go past 50 for the speed, so I was just full on speed potions for the entire game. Congrats on the submission!
Thanks for playing :)
Yeh If I was developing the game further, I'd add another type of game play to break it up a bit and make it less repetative. Maybe for a future project :)
50 was the max arrow speed deliberatly, at that speed, the archer shoots arrows ever 1/2 second unless you have the tired or slow effects. Thats another thing I'd like to work on improving in a future release, to make the max speed 100.
OMG, you've included 4 languages and I can even speak 3 of them :D I think it's good that you have a tutorial, but I don't like the fact that the cute slimes are performing actions at the top all the time, even though you're still reading. Some texts don't fit the picture. The game concept is refreshing, but unfortunately it quickly becomes monotonous.
Hi Mew,
Thanks for the feedback.
Looking back, I can see how the slimes could be distracting during the tutorial. To be honest, it was a last minute addition. At some point I'd like to go back and improve the tutorial, and add more variety to the gameplay.