The music really made my day. I wish the dark view was on the left side so it didn't limit how much I could see.
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Quack N' Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibilty | #56 | 2.846 | 2.846 |
Graphics | #59 | 3.462 | 3.462 |
Originality | #59 | 3.538 | 3.538 |
Fun | #64 | 3.077 | 3.077 |
Overall | #85 | 3.011 | 3.011 |
Audio | #92 | 2.692 | 2.692 |
Controls | #109 | 2.615 | 2.615 |
Theme | #117 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
Dynamic Perspective (view from evil duck's perspective in corner), Curses(seaweed and acorn increase difficulty), What the duck(you play as a duck, and are being chased by one)
Game Description
You play as a light-hearted duck on a quest to eat. You are being chased by a dark, cannibal duck, who is trying to eat you. The goal is to collect the highest score possible before getting caught.
How does your game tie into the theme?
The good natured duck the player controls represents light, and the evil cannibal duck represents dark.
Source(s)
N/A
Discord Username(s)
magicburrito
Participation Level (GWJ Only)
1 (this one)
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