A few particles really go a long way, don't they? In the future, if you're going to play the same sound over and over, I'd suggest using a AudioStreamRandomizer to vary the pitch a bit to keep it from being so repetitive.
Play game
OneBeam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #48 | 3.043 | 3.043 |
Accessibilty | #53 | 2.696 | 2.696 |
Fun | #65 | 2.652 | 2.652 |
Overall | #74 | 2.571 | 2.571 |
Graphics | #74 | 2.522 | 2.522 |
Originality | #76 | 2.739 | 2.739 |
Audio | #77 | 2.000 | 2.000 |
Theme | #88 | 2.348 | 2.348 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
UNDO
Game Description
Good old 9-dots math puzzle-like
How does your game tie into the theme?
Only 1-off beam to be "reflected around" to complete a figure
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
2
Leave a comment
Log in with itch.io to leave a comment.