One of my favorite games of this jam, great work!! The atmosphere conveys an eerie feeling of uncertainty, specially thanks to the random events happening as you explore the dungeon (and the on-point sfx of course!). At first I thought the narrow corridors would make it harder to navigate, but it actually helps building a sense of claustrophobia when an enemy is chasing you. I'd love to play an extended version with more variety of evolving enemies and random events :D
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C.L.E.A.N.S.E.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #59 | 3.133 | 3.273 |
Audio | #66 | 3.220 | 3.364 |
Controls | #70 | 3.046 | 3.182 |
Theme | #80 | 3.133 | 3.273 |
Accessibilty | #86 | 2.611 | 2.727 |
Overall | #87 | 2.959 | 3.091 |
Originality | #102 | 2.872 | 3.000 |
Graphics | #119 | 2.698 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
Containment of Laboratory Experiment Anomalies and Neutralization of Subatomic Errors... A game about killing failed experiments. Roguelite, dungeon crawling shooter.
How does your game tie into the theme?
Monsters metamorphisize or mutate into stronger versions of themselves.
Source(s)
N/A
Discord Username(s)
Mell0wZT
Participation Level (GWJ Only)
1
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