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Cozy Courier Co.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #54 | 3.474 | 3.474 |
Originality | #55 | 3.421 | 3.421 |
Fun | #58 | 3.158 | 3.158 |
Overall | #89 | 2.940 | 2.940 |
Controls | #89 | 2.842 | 2.842 |
Graphics | #105 | 2.947 | 2.947 |
Audio | #113 | 2.368 | 2.368 |
Accessibilty | #115 | 2.368 | 2.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
NA
Game Description
A game about delivering packages to woodland habitants. Lots of swinging and fun movement
How does your game tie into the theme?
Every forest creature you meet allows you to metamorphose and develop physical characteristics to match them and their abilities
Source(s)
NA
Discord Username(s)
Amez73
Participation Level (GWJ Only)
2
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Comments
I really enjoyed this game. Unlocking abilities was super cool and really loved swinging around haha. Unfortunately I swung somewhere I shouldn't have I guess, and got stuck between some pixels and couldn't get out D:. Still had a lot of fun while it lasted though, good work!
Sorry you got stuck! Thanks for the encouraging feedback
We should have let the players know but pressing "P" will reset your position if you ever do get stuck on our janky jagged terrain
low gravity setting saved me haha, some parts were too hard without it, but yeah it's a cute game!
I'm glad that setting came in handy for so many people! it was a total last minute addition. Thanks for playing!
This one has been super fun for me, I'm a sucker for games that let me swing about at high speeds. Giving me the extra boost abilities as well was great. Good choice to add in markers showing me where to go for the deliveries, gave me a good excuse to just blitz across the map real fast to get my bearings and upgrades whilst starting all the quests, then do a 2nd lap making the deliveries.
That's awesome to hear, I used the same strategy. I'm glad you had fun!
Really Fun game, the controls were mapped as expected. Swinging is a lot of fun.
Only really complaint is some parts of walls have lips you get stuck in when trying to jump up making recovering from falling a pain.
Like others have pointed out, the controls were a bit unwieldy, but the low gravity setting was a nice aid. The quest markers and arrangement of the deliveries were pretty good, allowing a nice decision flow going from one location to the next. The world felt a bit narrow, though, at times, especially for the spider ability.
Not sure about the practicality of the snail ability, but I find its addition was a nice touch.
"the controls were a bit unwieldy"
The controls were fine. Used classic wasd.
I don't know, I found making use of all abilities a bit hard, pointing and clicking mouse, pressing shift, ctrl... but to each their own, I guess.
I liked the style! I found a secret button that allowed me to unlock all of the abilities and skip to the end of the game or at least the part where I entered the main city/world. The game is just a bit confusing and I wasn't really sure what to do. I would have liked a control scheme menu.
Haha you found our developer cheats. The controls are explained in a text box when you unlock each ability but unfortunately that wouldn't have shown up for you with the cheats activated. Thanks foe the feedback!
I personally really struggled with the controls on this one. I love the concept, but didn’t feel like I could control the character very well. I would have benefited from an easier beginning to the platforming.
This is my favorite game that I've played in this jam. The art in this game is incredible, and all the different abilities felt cool. Add more content, and I feel like this could become a full release. Played this game for way longer than I should have lol. Keep up the great work! You're doing a fantastic job.
Thank you for the feedback it means a lot!