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Tile Gods's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.781 | 3.781 |
Art Style/Visuals | #2 | 4.095 | 4.095 |
Devlog | #3 | n/a | n/a |
Innovation | #3 | 3.857 | 3.857 |
Theme | #4 | 3.905 | 3.905 |
Gameplay/Fun | #4 | 3.714 | 3.714 |
Audio/Sound Design | #6 | 3.333 | 3.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot 4, Aseprite, Audacity, lmms
How does your game fit the theme?
Every round the player must choose and place a tile on the board. Each tile has it's own effect that can help the player keep going but they often carry a price in some way.
Each choice is important to keep going.
Devlog link
It is hosted on itch
Self-made stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
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Comments
A serene and engaging strategic puzzle game π§©πββοΈ.
GAMEPLAY
The game offers a relaxing and enjoyable puzzle-solving experience, where placing tiles and strategizing to score points is both simple and stimulating. The introduction of new tiles adds a layer of depth and variety, keeping the gameplay fresh and engaging. This balance between simplicity and challenge is well-maintained, making for a satisfying play session.
ART STYLE / VISUALS
The cute visual style and coherent design create a pleasant and soothing atmosphere. The attention to detail in the animations adds charm and character to the game, contributing to the overall relaxed vibe.
AUDIO / SOUND DESIGN
The tranquil music and sound effects are thoughtfully chosen, perfectly complementing the game's visual style and laid-back puzzle ambiance.
INNOVATION
The game may not break new ground in terms of innovation,
THEME
The theme of choices and consequences is subtly woven into the gameplay, with each tile placement affecting the game's outcome.
Overall, this strategic puzzle game stands out as a delightful and peaceful experience. Keep up the great work in your next games! ππΆπΉοΈ
The game is a very nice settlement builder
Thank you for playing!
Love the game. A very entertaining gameplay looop. I played it for almost half an hour and stopped at year 61.
I would have a few small suggestions. But they don't detract the overall great result.
- Sometimes I accidentally replaced the tile above(up) the tile I wanted to replace. The release point of the drag felt a bit weird sometimes.
- The game felt a bit easy at times. In year 61 I already had 11xxx/6xxx deity points. Maybe ramp up requirements a bit more.
- Maybe resetting deity points every 10 years can help. Preventing too much built up.
Love the game. A very entertaining gameplay looop. I played it for almost half an hour and stopped at year 61.
I would have a few small suggestions. But they don't detract the overall great result.
- Sometimes I accidentally replaced the tile above(up) the tile I wanted to replace. The release point of the drag felt a bit weird sometimes.
- The game felt a bit easy at times. In year 61 I already had 11xxx/6xxx deity points. Maybe ramp up requirements a bit more.
- Maybe resetting deity points every 10 years can help. Preventing too much built up.
Thank you for playing and for the feedback!
It is a very entertaining game. Simple but solid. ^^
Thank you for playing!
It's a very relaxed, entertaining and easy to play game, congratulations!
Thank you for playing!
For me a great game! It fits the theme perfectly, has a fantastic art style and also good music. Good game to kill some time.
Thank you for playing!
Great game, I enjoyed playing it! The concept of the game was wonderful, I liked all the pieces and how they interacted with each other.
Some things I would suggest are: Health bar indicators or something similar to it, Ability to speed up looking through all tiles, and maybe some indicators telling you what tiles surrounding/adjacent to it are helpful/harmful when placing down a tile.
It does get repetitive after a while because you get the same tiles to place down over and over, but I can see more and more features being added that would easily counter the repetitiveness. However, time is obviously a factor, and I think you did a pretty good job on the game with the limits given by the jam!
Thank you for playing and for the feedback!
I actually thought of your first two suggestions during the jam, but time was not enough to implement it.
About the repetitiveness, I actually had more tiles, events and a leveling system in mind for the tiles, but as you said, time limits what you can do for these games.
I will probably add these features in a future version though.
Was super thankful for the short description of how to play on the itch page. Was super fun, I loved everything about it except for the tile swap mechanic. I accidentally swapped a tile and didn't mean to, would have loved a confirmation or some sort of UI for that. I love this concept and the execution, really well done!
Thank you for playing! I agree on the tile swap. I actually planned on popping up a prompt asking if the player wanted to swap tiles. but some other features took precedence and I couldn't get it in in time without proper testing.
Thank you for the feedback!
Love the art style. I generally enjoy these types of games and this is no exception.
Thank you for playing!
Love it!
The art style is so good for my personal liking! The gameplay it reminded me of the tabletop game carcassone and the sound effect are just right.
Fun and entertained.
Thank you for playing!
Very fun game to play, i have been messing around which tile should i put and where and remove. A bit repititive when the game is in year like 50 but still good
Thank you for playing! I had some ideas on how to make the gameplay be less repetitive late game, but the time wasn't enough to implement them and really test them.
Very good game! The best i've tried so far i'd say, its like a fun god simulator mixed with a deck builder, i made it to 60 years, Gameplay was fun and Art was very pretty, it ran smoothly, the music got alittle repetative in the end but its good π
Thank you for playing!
I love the simple music in the background for such a game with simple controls. makes me want to just chill and play this if I have nothing to do. At the beginning, its a bit confusing because of some icons that I do not really know what do they do or what they are for. But further into the game, I slowly understand it. Nice!
Thank you for playing!