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A jam submission

Boundless SpaceView game page

An Infinite Puzzle "Mining" Game
Submitted by Guillermo Gonzalez โ€” 2 days, 2 hours before the deadline
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Play Boundless Space

Boundless Space's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Fun#13.7503.750
Audio#43.2503.250
Devlog#53.6003.600
Overall#53.3603.360
Graphics/Art#122.9502.950
Theme#123.2503.250

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity, C#, VS Code, Canva

How does your game fit the theme?
A Space Theme & the World has Infinite or Boundless "Space"

Other things you want to share with the players of your game.
GAME MODIFIED from Original & DevLog accidentally Deleted

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Comments

Developer (3 edits)

GAME MODIFIED From ORIGINAL STATE. 

Thank You Everyone Who Has & Will Play Boundless Space

Modifications (10/18/22): 

  • Worse Background Music
  • Shortened & Updated Tutorial
  • Particles Upon Movement
  • Replaced Audio Item Sounds
  • Added Click to Move
  • New Player & Rocket Icons 
  • Slight Changes to Item Icons
  • Removed the "Devlog & Credits" Intro Scene.

Bug Fixed & Robot Buying Extra Rockets Functionality (2/8/23).

Host(+1)

Simple but fun addictive game ๐Ÿ™‚

Gameplay      
Kind of a real-time minesweeper where you have to walk the right path. Fun to puzzle out how best to go. Tutorial is useful, but a lot of text and information in a row. Might be nice to make it interactive. That you can go on and on is a nice concept.

Graphics      
Simple but for this type of game totally ok. Maybe some particle effects would have been a nice bonus.

Audio
Relaxing spacy sound track. Good SFX during gameplay.

Theme  
A lot of space to fit the theme ๐Ÿ™‚.

Devlog   
Well-designed nice devlog. Maybe even some more information how you made the game (technologically for example) would be a bonus. 

As stated in the first line. This was a simple, fun but also addictive game. Well done  ๐Ÿ’ช!

PS: And great how active you have been on discord to keep the jam alive of course ๐Ÿ˜

Submitted(+1)

i died of sadness

Submitted(+1)

Wow. Even though gameplay is simple, it's really well polished and fun. Also tutorial was really helpful .One note, since 'one gold' block's icon is bigger,i always fall into it thinking it gives more gold, but other than that, great job!

Submitted(+1)

i like it!!

Submitted(+1)

I enjoy playing your game, very much.

the gameplay was 'creative', And the music fit very well the game;

in general good work;

Submitted(+1)

Gameplay - Simple but with the choice of difficulties, can easily be enjoyable for a range of people and potentially addicting as a fun challenge
Graphics - Simple but enjoyable graphics
Audio - Great music and SFX
Theme - Literally fits into a space theme and also fits into it talking about space as area of where you go
Devlog - Really insightful, couldve had more detail about what problems you faced but still had a lot inside of it.

Submitted(+1)

I like the UI. The game was pretty fun, but I did get bored after a while. I can see this game being a cool, pretty cool mobile game if you'd make the items a bit more graphically pleasing and added some gaming juice like some more effects if you collect something good/bad.  

Submitted

I like your game a lot. It was quite challenging to get all resources for the rocket together - even on mid-level (started with the hardest mode, soon figured out that was no good idea, and step down to middle). The graphics, the audio and the upfront tutorial -  everything fits together nicely. I also noticed a lot of little details - the best indicators for the passion a developer dedicates to his work.

I can image this also being a good mobile game - it has lots of potential.

I have one suggestions for improvement: Having two consistent, distinctive colors - one indicating only "good", and another only "bad", would make playing the game more fluent (the color red for example in your game can mean both - often "bad", but sometimes "good" - makes it hard to grasp the whole situation visually, with so many elements involved).

 Overall I really love your game - great work!

Submitted(+1)

I'm blown away. I totally was not expecting something this polished from the cover image. 

Gameplay: Suprisngly really addictive. Although I didn't feel the goal of winning a shipping was a big enough of a reward as nothing changed. Maybe if you got a upgrade or something it would be better, but I seriously loved playing this game.

Art: The menu and tutorial art was amazing. The UI you chose fit perfectly together. None of colors was offsetting or anything. It felt extremely polished. On the other hand the game itself could use some touching up. It would be cool if there was one color palette and style for everything and if it fit into the space art style like your menu.

Audio: The sound effects and music was perfect for the game! 

Theme: The idea of infinite but, still limited space was great, although the space ships doesn't really fit.

Devlog: Very pollished, informative, and entertaining!

Submitted(+1)

Fun, tactile game.

Submitted(+1)

I genuinely appreciate the warning to take your time and not rush decisions, so I could disobey that but not be surprised when I lost. I like this clever endless-map wandering game, and having the spaceships to guide the resource priorities is clever!

Submitted(+1)

I really liked the game, but if I had to change something, I'd probably cut down on the amount of stuff in the tutorial- I found myself skimming and not actively reading through it. Your devlog's cool, I really liked the total work time part- I wish I'd put that in mine!