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A jam submission

The HungerView game page

Goed game jam game
Submitted by DeeRaghooGames ā€” 4 hours, 9 minutes before the deadline
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The Hunger's itch.io page

Results

CriteriaRankScore*Raw Score
Halloween/Theme#43.5883.588
Overall#102.8682.868
Audio/Sound Design#122.7062.706
Art Style/Visuals#123.0003.000
Gameplay/Fun#162.1762.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Godot 4.3 , krita , audacity

How does your game fit the theme?
you play as joe who has developed a taste for flesh. For now he has eat the cats and the dogs, but his hunger is growing.

Self-made stuff

Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)

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Comments

Submitted(+1)

Great job! I see  what you did there with  the reference :P

Host(+1)

Fun little platformer game šŸ˜Š

GAMEPLAY
This was a fun little game to play. Eating all those cat & dogsšŸ‘».
The controls were decent, though, as others have mentioned, adding coyote time for jumping would be a big improvement for example. 

VISUALS
The graphics were not bad at all. Maybe not all coherent but it had a nice style overall.

AUDIO
The music and effects were good, and it was nice that it changed throughout the game.

THEME
The theme was definitely incorporated.

All in all, a solid jam entry. Well done and keep it going for your next gamesšŸ’Ŗ!

Submitted(+1)

You created a very atmospheric game there - I like the vibe and I love the font! As others mentioned I strongly suggest you to use coyote jump for the next platformer - I also learned this during a Jam and it really improved the game. 

I like that you implemented a story! Music is fitting and okay, art assets are well chosen, but I would suggest keeping the style cohesive (with or without outlines).

Gratz on your very nice submission! :D 

Submitted

The atmosphere of the game is really good, very beautiful and mysterious.

I liked the little story you created, those poor, defenseless creatures… we really are a monster haha.

Thereā€™s one detail that could have been improved during the dialogues: the "ENTER" indication. The first time I saw it, I immediately thought to press the keyboard button to continue, but thatā€™s not what happened. It wasnā€™t until the second time that I realized we had to place the mouse there and then click, which felt a bit counterintuitive.

Sometimes the rage mode didn't work, I saw this happen to others as well. It might be a bug with the controls, maybe a delay? I also had some difficulty jumping onto platforms. It felt like if I tried to jump too quickly after landing on one, my character couldnā€™t execute the action.

However, despite these issues, you managed to create a great atmosphere, itā€™s truly beautiful.

With some extra polish, Iā€™m sure the game would be much more enjoyable. Congratulations on the project, and I wish you success and good luck in the jam!

Submitted

The atmosphere of the game is really good, very beautiful and mysterious.

I liked the little story you created, those poor, defenseless creatures… we really are a monster haha.

Thereā€™s one detail that could have been improved during the dialogues: the "ENTER" indication. The first time I saw it, I immediately thought to press the keyboard button to continue, but thatā€™s not what happened. It wasnā€™t until the second time that I realized we had to place the mouse there and then click, which felt a bit counterintuitive.

Sometimes the rage mode didn't work, I saw this happen to others as well. It might be a bug with the controls, maybe a delay? I also had some difficulty jumping onto platforms. It felt like if I tried to jump too quickly after landing on one, my character couldnā€™t execute the action.

However, despite these issues, you managed to create a great atmosphere, itā€™s truly beautiful.

With some extra polish, Iā€™m sure the game would be much more enjoyable. Congratulations on the project, and I wish you success and good luck in the jam!

Submitted (1 edit) (+1)

Really short and interesting game. It feels a little hard and unrewarding because you didn't implement 'coyote jump'—maybe look that up for your next platformer, as it would make the game more fun. The rage mechanic also seemed a bit inconsistent, as it didn't always work. I liked it a lot, tho.

Developer

thanks for playing and some great suggestions.

Submitted(+1)

Try using assets that have a similar art style but overall Great controls and Halloween atmosphere, the low sound music created a atmosphere filled with suspense suspense ^^

Submitted(+2)

I really like the visuals and the atmosphere. It looks like the rage button didn't work when I press left or right, which is a bit unintuitive. I think adding coyote time to the jump (being able to jump right after leaving a platform) would make the controls feel more responsive. But overall I had fun.  Keep it up!

Developer

Thanks for playing and the great suggestions , I set the rage to only work from idle or jumping , because  at first the rage did not really have a noticeable effect when moving left or right but from idle there was, I have nor really figured that out yet ,  I agree the controls are really basic.  

Submitted(+1)

cool platformer!

Quite an interesting idea of turning into a zombie to satisfy your hunger, which I like.

Developer(+1)

Thanks for playing, I am happy you liked it .

Submitted(+1)

The game was nice (altough I feel bad for the cats and dogs), but it was kinda problematic to platform through it, mostly due to the jump and rage buttons, which didn't always work. I liked how the music got serious when you become a zombie! It's a cool touch.

Developer (1 edit)

Thanks for playing. Did you try the pc version ? The web version  stutters quite a bit . So the jump sometimes misses, the rage is on a 2 second timer and the feedback is when the players eyes turn red. I think that I  should have made that a bit more Obvious. or have better visual or audio feedback when the rage was ready. The music change hits me every time too !

Submitted(+1)

Nice looking game, sadly sometimes the jump button does registrates the press. So I just fall down.

Developer

Thanks for playing. The game sometimes stutters on web it is a lot smoother in the PC build. That being said there is still a lot of work to be done. I appreciate your feed back.

Submitted(+1)

Nice platforming!! I like the use of checkpoints, I would just suggest making them a bit more frequent (maybe on every screen change) for easy playing and rating :-) The art and UI are great! The vibrating skulls in the environment are cool. I like having left click for jumps and how the music/sounds all come in at the rage point.

Developer

thanks for playing.  that is a great suggestion, there was a lot going on as I made the game I think that i really need to spend some time before i start making the game for planning. instead I just jump in and start making the game as I go along. I wanted to have back tracking and being able to go back to areas that were harder before while adding new challenges. the rage music was added i hour before the dead line. and I too was amazed at the difference that it made. I appreciate you taking the time to give feed back.