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A jam submission

Tile Dragging on TracksView game page

Submitted by ThinkWithGames — 7 hours, 3 minutes before the deadline
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Tile Dragging on Tracks's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#742.1482.308
Gameplay/Fun#771.5751.692
Overall#841.4861.596
Art Style/Visuals#841.2891.385
Audio/Sound Design#850.9311.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Raylib using Odin Programming language

How does your game fit the theme?
Tile must be dragged to satisfy the conditions of two perspectives

Self-made & used stuff

Graphics / Art (e.g. models or textures)

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Comments

HostSubmitted

A very short game, but it met the palette requirements, and you can see the theme incorporated to some extent. Not bad for the time you spent on it! At least you managed to finish a game.

Some sound would have been nice to enhance the experience. But for the short time you had, it’s a decent effort. Well done! 😊

Developer

===========================

BUG: The initial screen that tells you to drag tiles only goes away when moving one of the tiles to the other row. Apologies!

===========================

Submitted

Nice little raylib game, very nostalgic. I'm not sure what some of the other comments are talking about, since I did manage to progress the game a few times. What you see is what you get. Congratulations on getting something functional out in a short time. With polish, you could very well stick this in a mini-game collection of sorts. Or have it as a puzzle in a full game.

Submitted

I'd really like to see if there can be harder puzzles out of this concept. But it's a great effort given the short amout of time you had to work on this.

Developer

Thanks! Yeah I thought about expanding so "X side does NOT see this color". Also adding more tracks, and satisfying views from the bottom and left. (This is already in this version, but more interesting situations could be made with it):

AB

POKE

The view from   "above" can see A, B, K, E

Submitted

I can only see two rows in this. Which is the top and which is the right?

Developer

correct there are only 2 rows. The "top" is what can by someone from above (imagine this was tracks for video editing software, the top most item at each X position    takes priority). The "right" is what would be seen by someone standing on the right side.

Submitted

Yeah something doesn't seem to be working right or I don't understand it either. The first level was suddenly solved apparently while I was still worked towards a resolution and I couldn't beat the second level.

Developer

do you have a screenshot? Like were you having trouble dragging? Or it wasn't detecting when it was beaten?

Submitted(+1)

I am either not understand how to play this or it has a bug. No matter how i drag the colors nothing seems to happen. 
Maybe a short tutorial on how to play. Like i think i got it right what top view and right view is but since nothing happens i might just misunderstand.

for now i will refrain from voting in case its a case of pebkac

Developer

Are you rearranging them? (also totally possible that there is a bug, there's only 2 levels, with the ending saying how I only worked on the project for 2 hours specifically for the jam) 

It could also be issues with raylib running in browser

Submitted

Okay well i think it was partly my browser, i got it to work now.  But i did also understand wrongly what top and right meant (silly i know).

But nice concept, simple but made in such a sort time so great job.  Understandable that you had no time for a tutorial, but it would have helped immensely .

Submitted

Omg a Raylib game. Would be fun to see this expanded on with trickier puzzles!