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Shape 'em All's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #1 | 4.625 | 4.625 |
Overall | #4 | 4.013 | 4.013 |
Creativity | #10 | 4.125 | 4.125 |
Music | #14 | 3.688 | 3.688 |
Theme | #22 | 3.875 | 3.875 |
Gameplay | #31 | 3.750 | 3.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty good with noticeable amounts of polish put in! The concept is pretty good and executed well, the normal gameplay is fun (Also fun mode lives up to it's name) and the music is pretty good (THe normal gameplay music is a bit quiet thought)
Really good game given we only had 3 days! Most impressed with the audio and sensitivity options and level of polish. AI seems solid too, no bugs when playing with the maximum team size. Only thing I would improve is the UI (adding a better font etc).
The game has somewhat hard controls and the movement when you jump is very weird but I love the idea! Make sure to check out my game as well!
This was awesome! Movement's a little floaty but not bad, and I loved flying around as prism. The way the shapes squash and stretch when they move and the little sci-fi glow of the material make this game feel super polished. Regular game mode is pretty fun, but dance party easter egg mode is amazing!
The 3D models and lighting in this game is absolutely amazing. Too bad my laptop couldn't handle it lol.
Such an awesome game from a 72 hour jam! From design, to art, to the sound, to the fact that there's an easter egg. My only criticism would be to make different shapes a little more visually distinct since the game is so fast paced and all of the characters have several square-looking sides and a little bit of blue and yellow on them. Love the simple controls and team aspect by the way.
Damn... I would give 6 stars on the art if I could. There are bots as well. I'm kind of in disbelief this can be made in 3 days... The tutorial and goal of the game was a bit too fast paced for me so I didn't really understand what I was doing but it looked absolutely amazing for a 72 hour game! Didn't know that was possible.
Thank you for such pleasant review. Yep our game looks pretty complicated, but hopefully core of our team are pretty experienced developers that can live for 3 days with 3-4 hours of sleep only :D
It's astonishing how you could create almost a full game in only 3 days with this team. I'm impressed! Well done!
Thanks ^^
Really cool Concept, a little confusing, but I got the hang of it
The only thing I would change is the font but It is a rather good game!
Wow! Good 3D games are very hard to make in a limited amount of time, and yet you’ve made it! The movement is a bit weird and funky, but honestly, considering you had enough time to make a tutorial and a good ai, this is amazing.
Great game and also a great showcase for Unity's graphics!
I wish there was some sort of air movement tho ^^
Damn great, the ai was working good for 3 day jam, and I loved the aesthetic. Awesome job!
collision and movement are a bit funky, but the arts great and the theme implementation is good, which there was more audio though.
Thank you! We wish to have more sounds too, and more polished but, at the end we was focusing on fixing some major bugs)