This is a really fun puzzle platformer, I loved the moves and mechanics you put in here, using the double jump, dash, and rewind as a combo made me feel powerful, I just wish there was more levels. Easy favorite for this jam
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Time Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #33 | 3.739 | 3.739 |
Creativity | #68 | 3.522 | 3.522 |
Art | #78 | 3.261 | 3.261 |
Overall | #85 | 3.200 | 3.200 |
Music | #89 | 3.000 | 3.000 |
Theme | #155 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I quite like this submission! Whilst there is clearly room to expand on the idea and add polish, what you've got here is pretty solid! The levels were fun, the music is nice and the graphics are decent.
I hope you continue development because I think that there is potential here :)
This is a pretty neat concept, and the execution is very well done! The music and art fit the game, and the puzzles were enough to really make you think. The mechanics here are also really nice. Very good game!
very good game. very creative but the art could have been more creative.
Very very cool game! Reminds me of that mincraft map I have played some time 😅 Great game fitting music too! Make sure to check out my game as well! :D
Decent game. I wish it was a little easier to push boxes and that double jumps were a little more consistent, but other than that cool game
I finished the game. It was nice :) Puzzles are easy but that's ok, there are no problems with finishing them. It could be a little longer.
"L" button to reset is a little weird choice.
Hey man. The theme implementation doesn t make much sense since it's 3..2..1 not 15..14..13. The concept is interesting but the camera is a bit weird.
I'd say it's still roughly on-theme since we're still counting down! We did make this with the initial idea of only having 3 seconds, but as you can imagine this didn't leave any room at all for interesting puzzles or level design, so we adapted and made levels longer
And regarding the camera controls, definitely a mistake on our part. Would have loved to add a sensitivity option but we simply didn't have time. This was also made with playing with controller in mind so the mouse controls were a bit of an afterthought. We're going to be polishing up the game after the Jam though, so thanks for the honest feedback :)
The main mechanic is pretty interesting. The camera is a bit too sensitive and hard to control. Good job overall!
the art style is really nice but camera movement, player movement are a bit weird and can be a pain the use but overall, the game is pretty solid.
Thank you! Do you mind elaborating on the player movement comment? We know the camera movement is a tad too sensitive, but we thought the player movement was pretty solid with the exception of it being hard to push boxes if the camera is at an angle. Was there anything else in particular that felt clunky? We're always looking to improve!
It's a bit hard to explain in full depth but biggest thing I noticed was that you moved fairly slow for the short time, and stuff like the jump just didn't feel natural, it felt good enough to play but had that lack of smoothness, overall, the movement just didn't feel natural enough, it wasn't bad but felt off and I can't pinpoint it for some reason (sorry) but again it felt good enough to play so it didn't hinder me to much.
Cool game with some nice mechanics.
A suggestion if I may,.. when adding mouse movement control, always add a sensitivity option. In my case, I couldn't control the camera very well as it would spin way too fast and with the very limited time I had to finish each level, I felt a big portion was going towards just fixing the camera.
Well done for such short game jam 👍
Glad you enjoyed it! And thanks for the art comment, we really just added an emission outline to everything haha, which was very easy given the simple geometry. And yeah if this was ever a full game we'd have customisable camera speed etc, but we were in such a rush trying to make everything work in 3 days that we didn't have time to do it for the Jam!
Its fun and polished! The sound effects are great and the final countdown is a nice touch. Though, I got stuck on the air dash level, as I didn't know how to unlock the door..
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