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A jam submission

PatemyView game page

Pattern + Enemy = Patemy
Submitted by BigBouncyBanana — 30 minutes, 22 seconds before the deadline
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Patemy's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#23.8443.962
Theme#34.1844.313
Geometricness#54.3054.438
Art#83.8814.000
Music#93.1533.250
Gameplay#93.6993.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

It’s a cool idea - balancing memorizing the pattern with dodging enemies. The music is also really good.

Developer

thank you! :D

Submitted(+1)

Good game dude.

Developer

thanks lol :))

Submitted(+1)

Really great idea and game! Everything is so polished, and smooth, and I love trying to multitask memorization and shooting enemies. Great job!

Developer

thank you! :D

Host(+1)

This is so cleeean! The gameplay feels super fun and smooth to use and the colour palette + aesthetics you've chosen fits the vibe really well. A great use of geometric shapes and patterns, also, and I loved the complexity of multitasking - trying to type in the numbers whilst still staying alive :P The enemies did feel a bit slow and high in health at some points, and so maybe some powerups or level obstacles could break up the monotony of continuously tapping to shoot. I see that you're looking at adding boss fights and a more interactive tutorial in a possible update, and I think they're both great ideas! The interactive tutorial especially would be great as the current one feels a bit wordy and most players, including myself, will skip it and only return when they can't figure out the game by playing it (also like myself :P)

Overall, a stunning entry! Great use of sound effects, and if you decide to go ahead with an update, best of luck! (better see some poppin', juicy particle effects, too!)

Developer(+1)

thank you! yeah some of the enemies are really buff and kinda slow :P the idea for level obstacles and powerups is a cool one, i actually somehow didn't consider that during development lol :P thanks for all the feedback, ill make sure to keep this all in mind for future games or updates :DD

Host(+1)

Great work, my friend! :)

Submitted(+1)

The idea is really good and everything is soooo smooth. 

I would just suggest to slow down the game when you type the code, for example, for each digit correctly written, enemy_speed *= 0.5. Many people, including myself,  need to look at the keyboard to find keys XD.

Developer

thank you! lol yeah i did realize that as well, thanks for the feedback! ill make sure to keep this in mind in future games lol :D

Submitted(+1)

Love the idea and the overall look and feel of the game. The memorisation was a really fun and clever gimmick.

My only real complaints are that some of the enemies take too long to kill (too much clicking D:) and the music; the music is actually really good there's not much of it and as such it gets kinda annoying after a while (we've done that one many times lol)

Developer(+1)

thanks! yea i realized that the hexagon does have a lot of health (and some of the other ones too) and ye the music does get repetitive... thanks for the feedback! ill make sure to add more music tracks in the future :D

Submitted(+1)

Pretty polished, nice work!

Developer

thanks! :D

Submitted(+1)

Very smooth, clean, and fun. The multitasking aspect was fun and difficult, and there was a lot of polish. The music did get slightly annoying, but the rest of the game was very enjoyable.

Developer

thank you! yeah i realized that the loop is pretty short and gets repetitive :P you can always press M to turn it off tho :)) thanks again for the feedback :D

Submitted

You have that keybind on your game too? :O

Developer

yup lol on the bottom it says 'm' for music and 'n' for sfx (i like to add these too all my games just incase someone doesnt like the music or sfx lol)

Submitted(+1)

This is really good, I think the theme implementation is one of the most well done out of the jam.

Developer(+1)

thank you! :))

Submitted(+1)

I really enjoyed it! What I liked most was the concept as it’s rather unique and the smooth character controller. Well Done!

Developer(+1)

thank you very much! :D