Very neat game! I love the idea of each sprite being a 3D net, very awesome!
Play game
Flat Solids World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Geometricness | #16 | 3.529 | 3.529 |
Theme | #16 | 3.176 | 3.176 |
Overall | #21 | 2.612 | 2.612 |
Gameplay | #22 | 2.529 | 2.529 |
Art | #24 | 2.176 | 2.176 |
Music | #26 | 1.647 | 1.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is a neat idea! Took a second to work out what to do, but I think once I noticed the HUD it made sense immediately. It’s an interesting idea - having the distraction of the more action-focused platforming making the memory aspect of the game more challenging.
I really enjoyed this!! As others have mentioned, it was a little confusing to begin with (how and why triangles are collected in certain ways), so maybe a tutorial with an example could be really helpful. Other than that, though, I thought everything worked really well together! I loved the giant world/bug/insect theme you had going on (especially after I've just finished playing Hollow Knight, haha!), and the platforming felt nice and snappy like it should. I'm guessing you had some ideas for more levels and level mechanics which would have been super cool to see, but time restrictions are gonna restrict :/ Overall, I really like this project and I think you did a great job :)
I really enjoyed it! The only thing I would add is a sort of method where the player has to sort the triangles to match the pattern itself, but all in all, Well Done!
Thank you very much for playing the game!
In fact, I didn't want players to be able to sort the items. I wanted them to memorize, explore the whole level and think in what order they have to collect the items. With a good tuning on time settings and more diverse levels, it would have allow to make players trying different routes at each run, look for optimal strategy. ... But I really didn't have the time to make all of this. XD
Pretty confusing at first, maybe I'm just dumb but I had no idea what the triangles were for :D once I figured out that I had to collect the pattern the game got much more interesting
pretty fun game, i somewhat liked the rigidness of the platforming actually, and a good concept, nice job
the gameplay is confusing i didnt understand what to do so i beat the game another way.
speaking of, you can jump over the wall.
The SFX is definitely one of the most charming parts, it both fits the style and is super funny at the same time. The gameplay seems simple enough being a platformer, however I could not figure out how to fill up the outline with the triangles I collected.
I mean its a very basic game that fits both themes and is fun to play. That being said, it is quite clear that you ran out of time; as such the art and especially the audio is lacking (the expolsion SFXs made me chuckle, but sadly it doesn't justify a higher rating).
Negatives aside, I would like to see a version with improved graphics and a little bit of music; let me know if you ever release an update :)
Leave a comment
Log in with itch.io to leave a comment.