Really great how minimalistic approach you were able to pull off here, but not gonna lie, I was expecting something bit more "crazy" as the visuals just made that feel that this is going to be fast paced mayhem. No but really, the game is really good and I love the idea. Some catchy tunes would be a nice touch on the top of that, but usually it is not possible to fit everything in during the jam. Great work!
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Hotel Havoc's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance (Creative Expression of Theme) | #58 | 3.588 | 3.588 |
Technical Excellence (Design & Engineering) | #110 | 2.824 | 2.824 |
Overall | #112 | 3.044 | 3.044 |
Aesthetic Flair (Graphics & Sound Presentation) | #123 | 3.118 | 3.118 |
Immersion (Gameplay & Storytelling Engagement) | #134 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey there! Wow, this game is a real treat for the senses. The sound and graphics, animation and presentation overall are very nice, great work there. I also thought the take on the theme was a good one, and I appreciate the direction you took it in. There were some original aspects to the design for how the objects would be placed, giving the player an avatar and forcing them to paint themselves into a corner was something I haven't seen done quite in this way. I really felt, from the get go, that the collisions detracted from the experience quite a bit. I think the nature of the game implies that there's a kind of skill in finding the right way to tesselate all of the items, yet I often found I could just drop the objects at random angles and they seemed to fit, despite what the graphics indicated. The rest of the game was really well-polished, so I feel like this has to be a design choice, but I can't help but think of the missed potential in having more irregular levels with objects that were visually consistent, that required clever planning in order to find the one solution. All this aside, I still had a really good time with the game, easily in the top handful of memorable experiences, and I can't wait to see what you make in future jams. Thanks so much for the game. Adam
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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