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Blink Blink Magic Panic!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #10 | 3.724 | 4.000 |
Narration | #17 | 3.437 | 3.692 |
Overall | #18 | 3.294 | 3.538 |
Theme | #22 | 2.721 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So cute! I just wish I could have taken revenge on the mean witch at the end - I was forced to choose to share my stars with her lol
Soooooo cute <3 Funny and smart, good job :D
This was SO darn cute!
worked on my mac, and turned my browser into a delightful nintendo ds. very polished and the story/gameplay were integrated well. i will say i was anticipating some cruel wario ware style multi-input shenanigans but you had mercy. thank you
Thank you! Honestly, up until the final hours I was planning on having both types of input happen simultaneously (making things go by in the blink of an eye) but I was afraid I wouldn’t have enough time to balance it and no one would be able to play it 🥲
Cute! There's definitely something to combining 'simple' arcadey gameplay with story / choice stuff, especially when it happens in such quick succession. I am not sure I could actually do anything to prevent Quintessa (?) from stealing my ingredients, but regardless it told the story. The theme was maybe a little tacked on but then I am not one to speak when it comes to that :D Good job!
Cute game! It really does feel like your ingredients are getting stolen with the timed removal of choices. I think you can do some great things with this!
Thank you, I was really excited when I got that mechanic to work!
Really cute lil game. All parts worked fine, the challenge of dodging the green balls increased but not too quickly, instructions were clear and came at a good time, dialogue was interesting. Was somewhat linear but given you said it's a prototype I'm guessing it was more about checking the functionality of all the various elements together.
You got it—it took the full 72 hours just to get all the ink and Godot parts to come together, so I had to settle for something with (cry) only one ending. I’m so pleased that I was able to get this far though!
Very cute and charming with a fun take on the theme! I had a lot of fun playing
This is a lovely, really clean game that works beautifully. Very enjoyable to play and especially impressive as a solo project. Characterization was strong. I've marked down on originality and theme because otherwise it wouldn't be fair to teams who are less strong execution but have taken on something really challenging. But it works beautifully and is so nice and clear. It would be interesting to see where you take the story if you continue to work on it. Well done!